Dungeon Crawl Stone Soup version 0.35-a0-46-ga667b5b5df (webtiles) character file. Game seed: 15588968311514731033 13 Marronie the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Feb 6, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:28 (63 turns). Marronie the Trooper (Demonspawn Monk) Turns: 63, Time: 00:00:28 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 20 Spells: 1/1 levels left rFire . . . (100%) a - +6 short sword of Conformity {vamp, +Blink Dex+5} rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (20 -> 17), glowing A: horns 1 a: Evoke Blink (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - the +6 short sword of Conformity (weapon) {vamp, +Blink Dex+5} (You found it on level 3 of the Dungeon) +Blink: It lets you blink. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17929 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You unwield your +0 falchion. You encounter an adder. You drop a +0 falchion. The adder hisses angrily. You feel agile. You feel a sense of dread. d - the +6 short sword of Conformity (weapon) {vamp, +Blink Dex+5} Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - the +6 short sword of Conformity (weapon) {vamp, +Blink Dex+5} Adjust to which letter? (? for menu, Esc to quit) a - the +6 short sword of Conformity (weapon) {vamp, +Blink Dex+5} You are illuminated by a small divine halo. You are glowing. Your movement speed is average. Your attack delay is about 0.9. Your damage rating with the +6 short sword of Conformity {vamp, +Blink Dex+5} is about 12 (Base 5 x 125% (Dex) x 108% (Skill) + 6 (Ench)). Your base attributes are Str 11, Int 10, Dex 15. Unknown command. The adder bites you. You puncture the adder! You feel better. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . ## ... ... .... ##.. ..? ....#######.#.. ........@†..#.# ..............# .......)†.....# ..............# #.......)....... .####........### ###........ #<.......## #......... There were no monsters in sight! Vanquished Creatures An adder (D:3) An endoplasm (D:3) A hobgoblin (D:3) A ball python (D:3) A goblin (D:3) A kobold (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 48 | D:3 | Identified the +6 short sword of Conformity {vamp, +Blink | Dex+5} 63 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 63 | D:3 | Reached XP level 2. HP: 20/24 MP: 2/2 63 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, ebering_ecumenical_altar_webs D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_b D:3: layout_basic, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 13 Melee: Falchion || 11 Short sword || 2 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 53 | 17 | 0 | 15 | 3 | 23.3 | Dungeon | 70 | 53 | 17 | 0 | 15 | 3 | 23.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 24 daAuts D:3: 24 daAuts D:1: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+