Dungeon Crawl Stone Soup version 0.35-a0-46-ga667b5b5df (webtiles) character file. Game seed: 9971503943874830182 48 Marronie the Trooper (level 3, 27/30 HPs) Began as a Demonspawn Monk on Feb 6, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:03 (701 turns). Marronie the Trooper (Demonspawn Monk) Turns: 701, Time: 00:02:03 Health: 27/30 AC: 5 Str: 11 XL: 3 Next: 50% Magic: 3/3 EV: 10 Int: 10 God: Gold: 43 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg + . . (50%) b - +0 ring mail rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + f - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.08/turn d - quill talisman %: no passive effects @: quill-form, glowing A: quills, claws 1, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles g - 3 poisoned darts (quivered) Armour b - a +0 ring mail (worn) c - an orb of light (worn) e - the +0 robe of Gluttony {Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery f - a ring of positive energy (worn) Talismans d - a quill talisman (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of noise {unknown} j - a scroll of teleportation {unknown} k - 3 scrolls of silence {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} f - 2 potions of might {unknown} Skills: * Level 3.7 Fighting + Level 3.2 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 67% 1 Mercury Arrow Conj/Alch 0% 2d5 80% 2 Scorch Fire 0% 2d5 80% 2 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17294 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have sharp fingernails. You have a small tail. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (47% to hit) You throw a dart. The dart hits the orc wizard. The orc wizard is poisoned. Throw: 5 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (poisoned, haloed, 69% to hit) You throw a dart. The dart hits the orc wizard. The orc wizard looks even sicker. You encounter an orc. It is wielding a +0 short sword. Throw: 4 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (very poisoned, haloed, 69% to hit) You throw a dart. The dart barely misses the orc wizard. You hit the orc wizard. Your sting misses the orc wizard. The orc wizard is moderately wounded. You encounter an orc. It is wielding a +0 whip. The orc wizard hits you with a +0 dagger. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The orc shouts! The orc wizard barely misses you. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. You slash the orc! You kill the orc! You slash the orc wizard! You kill the orc wizard! Training target 3.0 for Dodging reached! Training target 1.0 for Stealth reached! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. #. #(. #..( #$.(## ....## #o.### #@..# ###.## ##########..#### #..............# ### #........##.##.# ..# #........# ... # ..# ######.### ##... ..############.#######.#.. ..'....................... You could see an orc. Vanquished Creatures An orc wizard (D:3) An adder (D:2) An orc (D:3) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:3) 3 ball pythons 4 bats 2 frilled lizards (D:1) 2 goblins A kobold (D:3) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 175 | D:2 | Identified the +0 robe of Gluttony {Dex+3} 307 | D:2 | Discovered your monstrous ancestry. 307 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 307 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 701 | D:3 | Reached skill level 1 in Stealth 701 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 701 | D:3 | Reached XP level 3. HP: 27/30 MP: 3/3 701 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms, serial_shops, shop D:2: layout_loops_corners, amcnicky_mini_pool_small, grunt_decor_junction D:3: layout_basic, hangedman_abyss_or_decor_lesser_grid Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.2 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.7 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Falchion || 31 Throw: Dart || 4 Armour: Ring mail || 18 Dodge: Dodged || 9 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 705 | 657 | 48 | 0 | 461 | 3 | 235.0 | Dungeon | 705 | 657 | 48 | 0 | 461 | 3 | 235.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 338 daAuts D:3: 191 daAuts D:1: 176 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+