Dungeon Crawl Stone Soup version 0.35-a0-41-gef146b28bf (webtiles) character file. Game seed: 8453385258720953670 66 Marronie the Trooper (level 3, 16/30 HPs) Began as a Demonspawn Monk on Feb 4, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:00:46 (252 turns). Marronie the Trooper (Demonspawn Monk) Turns: 252, Time: 00:00:47 Health: 16/30 AC: 4 Str: 11 XL: 3 Next: 96% Magic: 3/3 EV: 12 Int: 10 God: Gold: 48 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, mildly poisoned (16 -> 12), ambrosia-drunk, glowing A: yellow scales 1, ignite blood 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Skills: * Level 3.9 Fighting + Level 3.3 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 36% 1 Fugue of the Fallen Necr 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23741 Temple: D:4-7 Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you. The scorpion misses you. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! You slash the scorpion! The scorpion is severely wounded. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. You feel sick. The scorpion stings you but does no damage. You hit the scorpion. You kill the scorpion! You feel sick. Training target 1.0 for Stealth reached! Training target 3.0 for Dodging reached! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ########.# .......<.# ..######.# #.# #.# #.# #.# #@# #†# #.......... #...####### #....# #...#.# ...#.#.# ....#.#.# ... #.#.# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A dart slug (D:1) A ribbon worm (D:3) An endoplasm (D:1) A quokka (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 168 | D:3 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 168 | D:3 | Reached XP level 2. HP: 12/24 MP: 2/2 242 | D:4 | Encountered a scorpion 251 | D:4 | Killed a scorpion 252 | D:4 | Reached skill level 1 in Stealth 252 | D:4 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 252 | D:4 | Reached XP level 3. HP: 16/30 MP: 3/3 252 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms D:2: layout_basic, basic_altar, serial_bayou_pond_c, hex_tiny D:3: layout_basic, trog_wizard D:4: layout_basic, minmay_temple_entry_glass, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.3 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.9 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Falchion || 25 Drink: Ambrosia || 1 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 258 | 223 | 35 | 0 | 144 | 4 | 64.5 | Dungeon | 258 | 223 | 35 | 0 | 144 | 4 | 64.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 105 daAuts D:2: 75 daAuts D:1: 56 daAuts D:4: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+