Dungeon Crawl Stone Soup version 0.34-a0-1599-g9e2179861e (webtiles) character file. Game seed: 15905477878061204198 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Dec 4, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:34 (286 turns). Marronie the Trooper (Demonspawn Monk) Turns: 286, Time: 00:00:34 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 5 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: horns 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of enchant armour {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 98% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17709 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You hit the rat. You kill the rat! No target in view! You see here a rat corpse. There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the ceiling. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. You open the door. You encounter a goblin. It is wielding a +0 club. The goblin shouts! Found a trident. There is an open door here. You slash the goblin! You kill the goblin! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You now have 5 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter 2 jackals. The jackal barks! x2; You hear a bark! You hear a shout! x2 The jackal barely misses you. You encounter a jackal. You hit the jackal. You kill the jackal! You encounter a gnoll. It is wielding a +0 club. You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #. #. ## #.####.####...# #.......@h.h..# ####...####.j# #...#.<# #......# #......# #..#.#.# #..#.#.# #..#.#.# ####.#.# You could see a gnoll and 2 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:3) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:2) A hobgoblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 286 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 286 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 286 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a D:3: wad_river_or_something, layout_basic, dreamdust_ecumenical_altar_grove Action || total ---------------------------++------- Attack: Normal || 17 Melee: Falchion || 17 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 291 | 287 | 4 | 0 | 222 | 3 | 97.0 | Dungeon | 291 | 287 | 4 | 0 | 222 | 3 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 229 daAuts D:2: 53 daAuts D:3: 7 daAuts