Dungeon Crawl Stone Soup version 0.34-a0-1535-gddb11f23fc (webtiles) character file. Game seed: 15427964253285804319 8 Marronie the Trooper (level 2, 18/24 HPs) Began as a Demonspawn Monk on Nov 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (84 turns). Marronie the Trooper (Demonspawn Monk) Turns: 84, Time: 00:00:21 Health: 18/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 7 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) d - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +1 hat (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5912 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You barely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. You hit the jackal. You kill the jackal! You see here a +0 club. Things that are here: a +0 club; a goblin corpse Things that are here: a +0 club; a goblin corpse Found a scroll labelled LEOLAA ZOIDORO. You see here a +1 hat. d - a +1 hat You start putting on your armour. You continue putting on your +1 hat. x5 You finish putting on your +1 hat. c - a scroll labelled OKIVAG DOMUOSSODO HP restored. You encounter a hobgoblin. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! d - a scroll labelled LEOLAA ZOIDORO You encounter an endoplasm. You see here 7 gold pieces. You now have 7 gold pieces. The endoplasm quivers. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####.#..#.# #.#..#.# ###.#..#.######## #...#..#.##.....# ##...)..#.##.....# # ....)#..#.##.....# ..# ###.#####.##.....###...# ...........#...........# ##....†.........@......# #.###..............#..# #. #........####### #. #........# .. ..........# ......######## ....# ....# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 goblins (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 84 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 84 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 84 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, serial_shops, nicolae_shop_rolling_square Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 43 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 43 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts