Dungeon Crawl Stone Soup version 0.34-a0-1338-g58661db901 (webtiles) character file. Game seed: 141812373071771866 11 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Nov 25, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:28 (158 turns). Marronie the Trooper (Demonspawn Monk) Turns: 158, Time: 00:00:28 Health: 23/24 AC: 2 Str: 17 XL: 2 Next: 17% Magic: 2/2 EV: 12 Int: 10 God: Gold: 16 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a +6 ring of strength (worn) Scrolls c - a scroll of blinking {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17839 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You slash the ball python! You kill the ball python! No target in view! You feel stronger. d - a +6 ring of strength (worn) Found a dagger. Found an escape hatch in the floor. A goblin comes into view. It is wielding a +0 dagger. There is an escape hatch in the floor here. You hit the goblin. You kill the goblin! No target in view! There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Sigmund shouts! Found an escape hatch in the ceiling. Found a stone staircase leading down. Sigmund misses you. There is a stone staircase leading down here. Sigmund gestures at you while chanting. You resist with significant effort. You climb downwards. Found a mace. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. You hit the adder. The adder is lightly wounded. The adder bites you. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder closely misses you. You slash the adder! The adder is almost dead. The adder misses you. The adder barely misses you. You hit the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ####<############# ..)..............# ####.###########.# #.# #@# #.# #†# #.# #.# #.# #.# #.# #.# #.# ..# ### There were no monsters in sight! Vanquished Creatures An adder (D:3) A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 134 | D:2 | Noticed Sigmund 158 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 158 | D:3 | Reached XP level 2. HP: 23/24 MP: 2/2 158 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, minmay_tromino_v7 D:2: cheibrodos_helix_gallery, layout_basic, chequers_serial_rivers_small_a, minmay_joined_circles, uniq_sigmund, uniq_natasha D:3: layout_basic, chequers_ecumenical_altar_grove Action || total ---------------------------++------- Attack: Normal || 9 Melee: Falchion || 9 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 151 | 9 | 0 | 102 | 3 | 53.3 | Dungeon | 160 | 151 | 9 | 0 | 102 | 3 | 53.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 134 daAuts D:3: 21 daAuts D:2: 4 daAuts