Dungeon Crawl Stone Soup version 0.34-a0-1336-g0394f3beba (webtiles) character file. Game seed: 240747514606517518 214 Marronie the Trooper (level 5, 19/44 HPs) Began as a Demonspawn Monk on Nov 24, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:09 (963 turns). Marronie the Trooper (Demonspawn Monk) Turns: 963, Time: 00:02:10 Health: 19/44 AC: 5 Str: 11 XL: 5 Next: 60% Magic: 5/5 EV: 10 Int: 11 God: Gold: 57 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +0 ring mail rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.18/turn f - quill talisman %: no passive effects @: quill-form, glowing A: quills, hooves 2, powered by pain 1, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles b - 4 atropa-tipped darts (quivered) d - 3 curare-tipped darts Armour c - an orb of light (worn) e - a +0 ring mail (worn) Talismans f - a quill talisman (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions a - a potion of ambrosia d - a potion of might {unknown} f - 2 potions of lignification {unknown} j - a potion of curing {unknown} Skills: * Level 5.2 Fighting + Level 3.9 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 65% 1 Poisonous Vapours Alch/Air 0% 1d1 65% 1 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23024 Temple: D:4-7 Altars: Xom Shops: D:1 : Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have hoof-like feet. You sometimes gain a little power by taking damage. You regenerate magic rapidly. Message History f - 2 glowing brown potions (gained 1) Things that are here: a +0 short sword; 5 stones You see here a quill talisman. f - a quill talisman You begin transforming. You continue transforming. x3 Sharp quills grow all over your body. You open the door. There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund screams, "Don't try to resist!" There is an open door here. You start waiting. Sigmund is nearby! Sigmund hits you with a +0 scythe. There is an open door here. You hit Sigmund but do no damage. You hit Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe! You hit Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe. You hit Sigmund. You kick Sigmund, but do no damage. Sigmund is heavily wounded. Sigmund looks at you with fury. Sigmund barely misses you. You slash Sigmund! Sigmund is almost dead. You slash Sigmund! You kill Sigmund! Your Fighting skill gained 2 levels and is now at level 5! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. You have reached level 5! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. There is an open door, spattered with blood here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ################# ................####### ................#.....# ...........)....#.....# ................@.....# ...............)#######+ .........######......... .........# #......... .........# #......... .........# #..^...@.. .........# #......... .........# #......... ########## ##+###.... There were no monsters in sight! Vanquished Creatures Sigmund (D:4) 2 adders 4 dart slugs An orc (D:3) 3 endoplasms (D:1) 8 hobgoblins 2 ball pythons 5 bats 3 frilled lizards (D:1) 3 goblins 2 kobolds A quokka (D:1) A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 236 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 236 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 462 | D:1 | Found Vurhiuf's Book Emporium. 526 | D:2 | Reached skill level 1 in Stealth 526 | D:2 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 526 | D:2 | Reached XP level 3. HP: 28/29 MP: 3/3 592 | D:3 | Found a shimmering altar of Xom. 948 | D:4 | Noticed Sigmund 962 | D:4 | Killed Sigmund 963 | D:4 | Reached skill level 5 in Fighting 963 | D:4 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 963 | D:4 | Reached XP level 4. HP: 17/39 MP: 4/4 963 | D:4 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 963 | D:4 | Reached XP level 5. HP: 19/44 MP: 5/5 963 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_corners, serial_shops, shop, serial_park_tiny_2, minmay_fountain_box D:2: layout_loops_cross, basic_ecumenical_altar, minmay_pentomino_r4, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, chequers_serial_rivers_small_a, st_stairs_6, kennysheep_generic_room_2 D:4: layout_gridville, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.9 Stealth | 1 | 1.0 Dodging | 3 | 3.0 Fighting | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 67 | || 67 Melee: Falchion | 67 | || 67 Kick | 20 | || 20 Armour: Leather armour | 8 | || 8 Robe | 2 | || 2 Ring mail | 14 | || 14 Dodge: Dodged | 24 | || 24 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 975 | 954 | 21 | 5 | 657 | 4 | 243.8 | Dungeon | 975 | 954 | 21 | 5 | 657 | 4 | 243.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 521 daAuts D:3: 376 daAuts D:4: 40 daAuts D:2: 37 daAuts