Dungeon Crawl Stone Soup version 0.34-a0-1298-g6dfb6d6681 (webtiles) character file. Game seed: 18245677446035518061 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (152 turns). Marronie the Trooper (Demonspawn Monk) Turns: 152, Time: 00:00:19 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 8 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia Baubles g - 2 flux baubles Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5845 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. You hit the jackal. You kill the jackal! The ball python bites you. The ball python barely misses you. You slash the ball python! You kill the ball python! No target in view! You see here a jackal corpse. c - a scroll labelled BISEIL GIRUFU A ball python comes into view. The ball python hisses angrily. You hit the ball python. You kill the ball python! No target in view! A bat comes into view. The bat hits you but does no damage. You slash the bat! You kill the bat! No target in view! You see here a bat corpse. You see here a bat corpse. A goblin comes into view. It is wielding a +0 club. You slash the goblin! You kill the goblin! No target in view! A frilled lizard comes into view. The frilled lizard hisses angrily. You closely miss the frilled lizard. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard closely misses you. You slash the frilled lizard! You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. #. #.# .. #. #.## # #.†#.# #@#.# #...# ##.### #..# #.# #####..# #.# #......## #.# #..####..### #.## # #....# #.#. #....# #.## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 152 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 152 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 152 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms, minmay_tripent Action || total ---------------------------++------- Attack: Normal || 17 Melee: Falchion || 17 Armour: Robe || 4 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 154 | 0 | 0 | 105 | 1 | 154.0 | Dungeon | 154 | 154 | 0 | 0 | 105 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 154 daAuts