Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 1423019805704363451 14 Marronie the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Monk on Nov 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:33 (60 turns). Marronie the Trooper (Demonspawn Monk) Turns: 60, Time: 00:00:34 Health: 19/24 AC: 2 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 12 Int: 10 God: Gold: 26 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of immolation {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17936 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You are too injured to fight recklessly! You hit the adder. The adder is almost dead. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder misses you. You hit the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. The adder bites you but does no damage. You bump into the rock wall. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You bump into the rock wall. You feel sick. The adder closely misses you. x2 You bump into the rock wall. You feel sick. The adder bites you but does no damage. You bump into the rock wall. You feel sick. The adder barely misses you. You feel less invigorated. You feel less confused. You feel sick. The adder barely misses you. You hit the adder but do no damage. The adder is almost dead. You feel sick. The adder closely misses you. You hit the adder. You kill the adder! You feel sick. You are no longer poisoned. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.#### #...... #.....# #.....+ #.....### #....... #.....# #...†@# #..###### There were no monsters in sight! Vanquished Creatures An adder (D:3) An endoplasm (D:2) A quokka (D:2) A kobold (D:2) 2 rats (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 60 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 60 | D:3 | Reached XP level 2. HP: 19/24 MP: 2/2 60 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, grunt_decor_mini_mirrors, chequers_serial_rivers_small_3 D:2: wad_woods_tower, layout_loops_ring, uniq_natasha D:3: layout_basic, minmay_quadrilaterals Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Drink: Ambrosia || 1 Armour: Robe || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 61 | 2 | 0 | 7 | 3 | 21.0 | Dungeon | 63 | 61 | 2 | 0 | 7 | 3 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 28 daAuts D:3: 17 daAuts D:1: 17 daAuts