Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 8386025591355184334 14 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:28 (189 turns). Marronie the Trooper (Demonspawn Monk) Turns: 189, Time: 00:00:29 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 31% Magic: 2/2 EV: 11 Int: 10 God: Gold: 29 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) b - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +1 helmet (worn) c - an orb of light (worn) d - a +0 leather armour (worn) Potions a - 2 potions of ambrosia d - a potion of curing {unknown} f - a potion of resistance {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17808 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History a +0 dagger; a goblin corpse There is a stone staircase leading down here. You now have 29 gold pieces (gained 13). f - a yellow potion There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The bat closely misses you. You hit the bat. The bat is severely wounded. The bat barely misses you. You slash the bat! You kill the bat! No target in view! No target in view! An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! No target in view! HP restored. a - 2 potions of ambrosia (gained 1) Found a stone staircase leading down. No target in view! An adder comes into view. The adder hisses angrily. A bombardier beetle comes into view. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### ##### #......># ###...####...# ####...#...@..#...# #####........#.##.# ...SB #...........##.##.# ##.. #.###..#....##.##.# # ##..#.##.##.##.. # #........##.#### #.##...#.......### ##................# ..................# There were no monsters in sight! Vanquished Creatures An adder (D:3) An endoplasm (D:3) 2 jackals (D:1) A bat (D:3) 2 goblins 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 181 | D:3 | Noticed a bombardier beetle 189 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 189 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 189 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, serial_shops, shop D:2: minmay_door_path, layout_loops_corners, serial_undead, serial_undead_f, serial_undead_a, serial_undead_c, minmay_3d_cube D:3: layout_loops_cross, mainiacjoe_overflow_24_doors, minmay_strange_pillars, uniq_grinder Action || total ---------------------------++------- Attack: Normal || 22 Melee: Falchion || 22 Armour: Leather armour || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 191 | 180 | 11 | 0 | 100 | 3 | 63.7 | Dungeon | 191 | 180 | 11 | 0 | 100 | 3 | 63.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts D:3: 60 daAuts D:2: 22 daAuts