Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 14163670756337633422 8 Marronie the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Nov 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (199 turns). Marronie the Trooper (Demonspawn Monk) Turns: 199, Time: 00:00:47 Health: 21/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 6 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 6 javelins (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions a - a potion of ambrosia d - a potion of experience {unknown} f - a potion of curing {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5798 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! A quokka comes into view. You see here a +0 robe. You hit the quokka. You kill the quokka! No target in view! Found a chain mail. Found a parchment of Tukima's Dance. c - a scroll labelled GUEMEH ONULLI You pick up a parchment of Tukima's Dance and begin reading... You add the spell Tukima's Dance to your library. d - a fuming puce potion You open the door. There is an open door here. You now have 6 gold pieces. You open the door. Found 6 javelins. There is an open door here. You see here 6 javelins. d - 6 javelins f - a fizzy golden potion An endoplasm comes into view. Found a scroll labelled SENAUQI ZAKU. The endoplasm quivers. You slash the endoplasm! You kill the endoplasm! No target in view! Found a stone staircase leading down. e - a scroll labelled SENAUQI ZAKU A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard bites you. You slash the frilled lizard! You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....#############.#### ....... ..........>### ....# #####.#......# ....# #.####.#.# ....# ######.####.#.# ....# .........##.#.# ....... .........##.#.# ....... .........##.#.# ....... ......†@......# ###.... .........##.### .... ###########.# ... #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 199 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 199 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 199 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, serial_shops, nicolae_shop_behind_doors Action || total ---------------------------++------- Attack: Normal || 15 Melee: Falchion || 15 Armour: Robe || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 201 | 201 | 0 | 0 | 150 | 1 | 201.0 | Dungeon | 201 | 201 | 0 | 0 | 150 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 201 daAuts