Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 3, D:1) a bat corpse (skeletalised by now) (6, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -1, D:1) a +0 club 4 stones (18, -6, D:1) a +0 chain mail (23, 19, D:1) a +0 club (30, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (0, 2, D:2) a +0 robe a +0 whip (1, 3, D:2) a +0 short sword (2, 1, D:2) a quokka corpse a dart slug corpse (6, 11, D:2) a +0 whip 3 stones (12, 16, D:2) a scroll of identify (15, 11, D:2) a scroll of teleportation (16, 12, D:2) a +0 club a goblin corpse (18, 15, D:2) a +0 ring mail (36, 31, D:2) a hobgoblin corpse (skeletalised by now) (41, 44, D:2) a +0 giant spiked club (51, 47, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces (0, 4, D:3) a +0 trident (2, 6, D:3) a +0 club