Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -6, D:1) a +0 club (9, -14, D:1) a +0 dagger (10, -7, D:1) a bat corpse (skeletalised by now) (11, -13, D:1) a +0 dagger (12, -3, D:1) a rat corpse (skeletalised by now) (13, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, -12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (20, -13, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a goblin corpse a goblin corpse a goblin corpse a hobgoblin corpse (5, -11, D:3) a hobgoblin corpse (skeletalised by now) (6, 4, D:3) a +0 sling (9, 8, D:3) a +0 club a kobold corpse (11, -6, D:3) a +1 short sword of venom (14, -12, D:3) a staff of air (15, -2, D:3) a +0 leather armour (17, 1, D:3) a +0 short sword (19, 18, D:3) a +0 quarterstaff (19, 24, D:3) a +0 plate armour (24, -2, D:3) a rat skeleton (26, 9, D:3) a +0 dagger (27, 0, D:3) a +0 quarterstaff (31, 7, D:3) a +0 falchion (31, 8, D:3) a +0 trident a +0 robe an orc corpse (skeletalised by now) (32, 10, D:3) a +0 leather armour a +0 flail a frilled lizard corpse (skeletalised by now) (33, 7, D:3) an adder corpse (skeletalised by now) (37, 14, D:3) a +0 sling Level 4 of the Dungeon [Shop] Ybeplok's Armour Shop a +0 robe (11 gold) a +0 scale mail (52 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (780 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. a +1 cloak of corrosion resistance (214 gold) a +0 cloak of willpower (149 gold) the +0 ring mail of Iriank {*Silence rC- Str+4 SInv} (143 gold) *Silence: It may silence you when you take damage. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. the orb of the Page of Wands {Mesmerism, rC+ Will+} (384 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the +2 robe "Siarob" {rElec rN+ Int+4} (487 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 helmet of sniping (149 gold) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (495 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +3 chain mail of fire resistance (364 gold) (0, 1, D:4) a scroll of vulnerability (1, -2, D:4) a javelin (3, -2, D:4) a javelin (8, 16, D:4) a hound corpse (8, 17, D:4) an adder corpse (9, 11, D:4) a +0 robe (35, -1, D:4) a +0 robe (35, 12, D:4) a +0 club