Dungeon Crawl Stone Soup version 0.34-a0-1289-g77c13a3788 (webtiles) character file. Game seed: 7449427101050379468 11 Marronie the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Nov 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:20 (135 turns). Marronie the Trooper (Demonspawn Monk) Turns: 135, Time: 00:00:21 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 17% Magic: 2/2 EV: 12 Int: 10 God: Gold: 21 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of curing {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 36% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11863 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You slash the endoplasm! You kill the endoplasm! No target in view! You now have 10 gold pieces. A rat comes into view. The rat squeaks loudly. You slash the rat! You kill the rat! No target in view! You see here a rat corpse. You now have 21 gold pieces (gained 11). Found an escape hatch in the floor. Found a runed plate armour. Found a stone staircase leading down. A ball python comes into view. The ball python hisses angrily. An adder comes into view. There is a stone staircase leading down here. You slash the ball python! You kill the ball python! You completely miss the adder. The adder bites you. You slash the adder! The adder is severely wounded. The adder misses you. The adder bites you. You slash the adder! You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. You see here a +0 plate armour of cold resistance. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..... #. ...# #. ..# ####.# #.##+#### ...... #..>....# .....###.......# .......#..†....# #...>..@...# ##.###.....# #...#.....# #...####### #...##### #.......# #...###.# #...# #.############## ##### #.......#<.....# There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:2) A ball python (D:2) A rat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 134 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 134 | D:2 | Reached XP level 2. HP: 20/24 MP: 2/2 135 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, ebering_ecumenical_altar_rust D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 7 Melee: Falchion || 7 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 128 | 8 | 0 | 104 | 2 | 68.0 | Dungeon | 136 | 128 | 8 | 0 | 104 | 2 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 80 daAuts D:1: 56 daAuts