Dungeon Crawl Stone Soup version 0.34-a0-1287-ge0c88c3b9a (webtiles) character file. Game seed: 9444038010565057019 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:34 (151 turns). Marronie the Trooper (Demonspawn Monk) Turns: 151, Time: 00:00:35 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 24 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of immolation {unknown} Potions a - a potion of ambrosia f - a potion of haste {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11846 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You kill the bat! There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! You hear a shout! There is an open door here. A hobgoblin comes into view. There is an open door here. There is an open door here. You slash the hobgoblin! You kill the hobgoblin! There is an open door here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The kobold shouts! Found a stone staircase leading down. You slash the kobold! You kill the kobold! No target in view! Found 12 gold pieces. Found a stone staircase leading down. A hobgoblin comes into view. A goblin comes into view. It is wielding a +0 dagger. Found a dagger. The goblin shouts! You hear an angry hiss. An adder comes into view. A quokka comes into view. The goblin moves out of view. The adder moves out of view. You see here 12 gold pieces. You now have 24 gold pieces (gained 12). A quokka comes into view. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..# ##.# #..# ##..## #..).## #.....###### ####.......# #.......########### #......>.S.@....... ###......########## #........# #......#...... ####...#..r... #.... .g... ##>......S) ###.#...r# ..#.... You could see an adder. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 quokkas A ball python (D:1) A bat (D:1) A kobold (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 151 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 151 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 151 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, minmay_split_cup_small D:2: layout_rooms Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 146 | 7 | 29 | 31 | 2 | 76.5 | Dungeon | 153 | 146 | 7 | 29 | 31 | 2 | 76.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts D:2: 21 daAuts