Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 39, D:1) a +0 whip (5, 17, D:1) a +0 robe (5, 26, D:1) a frilled lizard corpse (skeletalised by now) (15, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 33, D:1) a bat corpse (skeletalised by now) (18, 38, D:1) a +0 sling (19, 36, D:1) a quokka corpse (skeletalised by now) (30, 6, D:1) a bat corpse (skeletalised by now) (34, 32, D:1) a +0 robe (35, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (36, 18, D:1) a scarf of invisibility (36, 31, D:1) a +0 trident (36, 34, D:1) a rat corpse (skeletalised by now) (38, 28, D:1) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (38, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 17, D:1) a rat corpse (skeletalised by now) (48, 8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +2 buckler (unseen) (0, 18, D:2) a hobgoblin corpse a ball python corpse (1, 7, D:2) a scroll of enchant armour (4, 12, D:2) a +0 leather armour (11, 18, D:2) a quokka corpse (skeletalised by now) (22, 16, D:2) a +0 leather armour (32, 4, D:2) a +0 short sword (33, 4, D:2) an adder corpse