Dungeon Crawl Stone Soup version 0.34-a0-1173-ge5db3684d5 (webtiles) character file. Game seed: 16610767830845066502 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 13, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:33 (256 turns). Marronie the Trooper (Demonspawn Monk) Turns: 256, Time: 00:00:34 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 42 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17741 Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You hit the quokka. You kill the quokka! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. You see here 9 gold pieces. You now have 34 gold pieces (gained 9). The goblin shouts! You barely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse A goblin comes into view. It is wielding a +0 dagger. There is a stone staircase leading up here. A rat comes into view. The rat squeaks loudly. You hit the rat. You kill the rat! You see here a rat corpse. You now have 42 gold pieces (gained 8). You see here a +0 club. The goblin shouts! There is a stone staircase leading down here. Search for what [? for help]? . You hit the goblin but do no damage. The goblin hits you but does no damage. The goblin closely misses you. You hit the goblin. You kill the goblin! There is a stone staircase leading up here. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......# ......# ......# .....# .....# ..... ###.#.# ##.@†..# #..<#### ........# #.#.##### .. .. # There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A quokka (D:2) 2 ball pythons 2 bats (D:1) 2 goblins (D:2) A rat (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 256 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 256 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 256 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_loops_cross, chequers_decorated_corner D:2: layout_rooms, serial_park_tiny_pond, minivault_25 D:3: layout_rooms, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, minmay_misc_feat_iff, nicolae_shop_antique_consumables, uniq_ijyb Action || total ---------------------------++------- Attack: Normal || 21 Melee: Falchion || 21 Armour: Robe || 13 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 258 | 252 | 6 | 0 | 172 | 3 | 86.0 | Dungeon | 258 | 252 | 6 | 0 | 172 | 3 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 207 daAuts D:2: 48 daAuts D:3: 2 daAuts