Dungeon Crawl Stone Soup version 0.34-a0-1169-gab067d3732 (webtiles) character file. Game seed: 3437454471780221658 9 Marronie the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Monk on Nov 13, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (72 turns). Marronie the Trooper (Demonspawn Monk) Turns: 72, Time: 00:00:27 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of noise {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Rending Blade Conj/Frge 0% 2d6 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11925 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a stone staircase leading up. HP restored. A dart slug comes into view. You hit the dart slug. The dart slug is heavily wounded. The dart slug closely misses you. You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. A jackal comes into view. The jackal barely misses you. The jackal bites you. You hit the jackal. You kill the jackal! No target in view! A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. You slash the jackal! You kill the jackal! The jackal closely misses you. The jackal completely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......# ### #.....<.## .... #........#..... #.............. #.......##..... #.............. #########†###.##. #!†@........# .......#######.#..... .##.##. #.###.## # #. #.# # .. #.. #. ### #. .. There were no monsters in sight! Vanquished Creatures A dart slug (D:2) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 72 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 72 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 72 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring D:2: layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 62 | 12 | 0 | 18 | 2 | 37.0 | Dungeon | 74 | 62 | 12 | 0 | 18 | 2 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts D:2: 34 daAuts