Dungeon Crawl Stone Soup version 0.34-a0-1169-gab067d3732 (webtiles) character file. Game seed: 11886845722662201742 11 Marronie the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Monk on Nov 13, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:16 (68 turns). Marronie the Trooper (Demonspawn Monk) Turns: 68, Time: 00:00:16 Health: 19/24 AC: 3 Str: 11 XL: 2 Next: 17% Magic: 2/2 EV: 11 Int: 10 God: Gold: 16 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (19 -> 18), glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11931 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You hit the ribbon worm. You kill the ribbon worm! HP restored. Found a stone staircase leading down. You see here a ribbon worm corpse. You now have 16 gold pieces. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. You barely miss the adder. The adder bites you but does no damage. The adder barely misses you. You closely miss the adder. The adder bites you but does no damage. x2 You barely miss the adder. The adder misses you. You hit the adder. The adder is moderately wounded. The adder bites you. The adder barely misses you. You hit the adder. The adder is almost dead. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# # #.# .####.####.### .........<.<# .........#.# ##.###..#.### #............ ####@....#### #.........#.# #..###..#..## .. #..#.## #....# #..... ##.#. .#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 68 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 68 | D:2 | Reached XP level 2. HP: 19/24 MP: 2/2 68 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring, serial_shops, shop, nicolae_shop_glassy, nicolae_shop_statue_plus, nicolae_shop_real_fake_doors D:2: layout_loops_ring, chequers_decorated_corner, minmay_split_cup_large Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Armour: Leather armour || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 26 | 2 | 34.0 | Dungeon | 68 | 68 | 0 | 0 | 26 | 2 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts D:2: 14 daAuts