Dungeon Crawl Stone Soup version 0.34-a0-1169-gab067d3732 (webtiles) character file. Game seed: 1569789838397097356 9 Marronie the Trooper (level 2, 7/24 HPs) Began as a Demonspawn Monk on Nov 13, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:10 (23 turns). Marronie the Trooper (Demonspawn Monk) Turns: 23, Time: 00:00:10 Health: 7/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 4 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (7 -> 5), glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11975 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Welcome, Marronie the Demonspawn Monk. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 4 gold pieces. Found a staircase leading out of the dungeon. You now have 4 gold pieces. Found two escape hatches in the floor. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The goblin shouts! The adder hisses angrily. Found 18 gold pieces. Found a stone staircase leading down. You hit the goblin. You kill the goblin! The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder misses you. x2 You hit the adder. The adder is heavily wounded. The adder bites you. You barely miss the adder. The adder is heavily wounded. The adder bites you. x2 You are poisoned. The adder poisons you! You hit the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder bites you. The adder bites you but does no damage. You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .. ... .# ... .. ..# .#. .. .... .. .##.... #.#.#..... #......... #†.......$ #)@....... #.#+#..... ... .>. #.#. # #... # ## There were no monsters in sight! Vanquished Creatures An adder (D:2) A goblin (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 23 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 23 | D:2 | Reached XP level 2. HP: 7/24 MP: 2/2 23 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_corners, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_crossing, serial_bayou_lake_a, bh_walls_and_bars D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 7 Melee: Falchion || 7 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 17 | 7 | 0 | 6 | 2 | 12.0 | Dungeon | 24 | 17 | 7 | 0 | 6 | 2 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 15 daAuts D:2: 9 daAuts