Dungeon Crawl Stone Soup version 0.34-a0-1162-g7e2540d371 (webtiles) character file. Game seed: 16772599561037550459 16 Marronie the Trooper (level 2, 13/24 HPs) Began as a Demonspawn Monk on Nov 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:31 (196 turns). Marronie the Trooper (Demonspawn Monk) Turns: 196, Time: 00:00:31 Health: 13/24 AC: 2 Str: 11 XL: 2 Next: 41% Magic: 2/2 EV: 12 Int: 10 God: Gold: 32 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quite poisoned (13 -> 5), glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of revelation {unknown} h - a scroll of identify {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} f - a potion of resistance {unknown} j - a potion of mutation {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11800 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History There is a stone staircase leading down here. You climb downwards. The rat squeaks loudly. The adder hisses angrily. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. You slash the rat! You kill the rat! You hit the adder. The adder is lightly wounded. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder barely misses you. You hit the adder. The adder is severely wounded. The adder bites you. The adder closely misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you. You barely miss the adder. The adder is heavily wounded. The adder barely misses you. The adder closely misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you. You hit the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You hit the adder. You kill the adder! You feel very sick. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### #... #...### #.#..... #....††####.#. #..@....<.# ...>.......#### ###............ ##........... ##.......... ........... ###########. There were no monsters in sight! Vanquished Creatures An adder (D:2) A hobgoblin (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 196 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 196 | D:2 | Reached XP level 2. HP: 13/24 MP: 2/2 196 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, minmay_misc_feat_roman D:2: layout_basic, kennysheep_path_1, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 25 Melee: Falchion || 25 Armour: Robe || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 200 | 200 | 0 | 0 | 136 | 2 | 100.0 | Dungeon | 200 | 200 | 0 | 0 | 136 | 2 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts D:2: 11 daAuts