Marronie Level 1 of the Dungeon Level 2 of the Dungeon Level 3 of the Dungeon (1, 3, D:3) a serpent talisman (14, 21, D:3) an adder corpse (skeletalised by now) (17, 10, D:3) a +0 hand axe (25, 22, D:3) a +0 club a +0 spear (25, 23, D:3) a +0 dagger a stone (25, 24, D:3) a rat corpse an adder corpse (27, 27, D:3) a +0 spear (28, 26, D:3) a ribbon worm corpse (33, 16, D:3) a +0 club (34, 16, D:3) a +0 spear (35, 16, D:3) a +0 mace (36, 19, D:3) a +0 robe (38, 18, D:3) an orb of attunement (41, 21, D:3) a +0 dagger a goblin corpse (41, 24, D:3) a +0 short sword (43, -7, D:3) a +0 falchion (43, -5, D:3) a +0 spear (45, -7, D:3) a +0 short sword (45, -5, D:3) a +0 hand axe (45, 9, D:3) the +1 mace of Teidoub {freeze, *Noise rF- Str+5 Int+4} *Noise: It may make a loud noise when swung. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 leather armour (46, -2, D:3) a +0 mace (47, -2, D:3) a +0 club a dart slug corpse a goblin corpse (48, -1, D:3) a ball python corpse (49, 0, D:3) a ball python corpse Level 4 of the Dungeon