Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 7869338740192116598 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:21 (115 turns). Marronie the Trooper (Demonspawn Monk) Turns: 115, Time: 00:00:21 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11883 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The jackal is severely wounded. The jackal barely misses you. You slash the jackal! You kill the jackal! The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. You completely miss the jackal. The jackal closely misses you. The jackal bites you. You hit the jackal. You kill the jackal! No target in view! HP restored. You see here a jackal corpse. A jackal comes into view. Found a stone staircase leading down. The jackal bites you. You slash the jackal! You kill the jackal! No target in view! There is a stone staircase leading down here. Found a sling. A rat comes into view. The rat squeaks loudly. You see here a scroll labelled PULAEL NAOR. c - a scroll labelled PULAEL NAOR Found 11 gold pieces. You slash the rat! You kill the rat! An endoplasm comes into view. The endoplasm quivers. You see here a rat corpse. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#<..#.##......#.ß #†#####.##.# ##... #)......##.# #.... ######P#####.####.... ......♣..........>#.ß ##..P...##.####.##. ######...†.#.##.# #.### .........P##.##.# #.# # .......@.###.#... ... ....)....# #.#).# .P# .........# #.#... .P. .........# #.#.## P..P .........# .# ...$###### .... ... There were no monsters in sight! Vanquished Creatures An endoplasm (D:2) 4 jackals (D:2) A bat (D:2) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 115 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 115 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 115 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring D:2: layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_clump_long, infiniplex_forest_clump_tiny, infiniplex_forest_corner_1, infiniplex_forest_straight_3, infiniplex_forest_corner_1, wad_floor_pattern_untrapped, uniq_robin Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 110 | 6 | 0 | 67 | 2 | 58.0 | Dungeon | 116 | 110 | 6 | 0 | 67 | 2 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 114 daAuts D:1: 2 daAuts