Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 14158856581720102500 92 Marronie the Trooper (level 4, 55/55 HPs) Began as a Demonspawn Monk on Nov 12, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:03:33 (449 turns). Marronie the Trooper (Demonspawn Monk) Turns: 449, Time: 00:03:33 Health: 55/55 AC: 22 Str: 11 XL: 4 Next: 35% Magic: 4/4 EV: 2 Int: 11 God: Gold: 42 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, tree-form, enlightened, glowing A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (spiny 1), sturdy frame 2 a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 2 poisoned darts (quivered) Armour b - a +0 robe (melded) c - an orb of light (worn) Scrolls c - a scroll of enchant armour {unknown} Potions L - a potion of lignification c - a potion of curing Skills: * Level 4.2 Fighting + Level 3.3 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 0% N/A 71% 3 Airstrike Air 0% 2d(0-16) 98% 4 Flame Wave Conj/Fire 0% 2d4 98% 4 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23692 Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are partially covered in sharp spines.) Your movements are less encumbered by armour. (ER -4) Message History The gnoll hits you from afar with a +0 halberd. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You slash the gnoll! The gnoll is almost dead. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 flail. You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd. It was a potion of curing. You feel better. f -> c - a potion of curing The gnoll hits you but does no damage. It was a potion of enlightenment. Your roots keep you in place. The gnoll hits you but does no damage. It was a potion of might. You feel very mighty all of a sudden. The gnoll hits you from afar with a +0 halberd. It was a potion of heal wounds. You feel much better. The gnoll hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...##..####.~~## # #.....##~~# # ####...#~~# # #.##..#~~# # #..#..#~~### # #.###..##...~~## # #............~## # #####..#.....### # #.)♣####..########## ###)# ###.......... ..j #.......... ....# #.......... #..... ....##.....#. .##......####.....#. .. #..<... #.....#. .. ...... #......#. +## .......#. You could see a gnoll. Vanquished Creatures A hell rat (Sewer) 3 gnolls (D:4) 2 adders (D:4) A river rat (Sewer) A ribbon worm (D:4) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:3) 3 kobolds 5 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 157 | D:4 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 157 | D:4 | Reached XP level 2. HP: 22/24 MP: 2/2 201 | D:4 | Found a glowing drain. 223 | D:4 | Reached skill level 1 in Stealth 223 | D:4 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [demonic ancestry] 223 | D:4 | Reached XP level 3. HP: 18/29 MP: 3/3 264 | Sewer | Entered a sewer 353 | Sewer | Reached skill level 4 in Fighting 438 | D:4 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 438 | D:4 | Reached XP level 4. HP: 37/37 MP: 4/4 449 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, grunt_decor_junction D:2: layout_loops_cross, dreamdust_mushroom_princess D:3: layout_rooms, worldfamousw_hep_ancestral_shrine, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a D:4: layout_basic, okawaru_trees_1, cheibrodos_sewer_entry_bend, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.3 Stealth | 1 | 1.0 Dodging | 3 | 3.0 Fighting | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 57 | 7 || 64 Melee: Falchion | 57 | 7 || 64 Drink: Ambrosia | 1 | || 1 Lignification | 1 | || 1 Curing | | 1 || 1 Heal wounds | | 1 || 1 Might | | 1 || 1 Enlightenment | | 1 || 1 Armour: Robe | 27 | || 27 None | 8 | 14 || 22 Dodge: Dodged | 27 | 5 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 475 | 461 | 14 | 79 | 134 | 5 | 95.0 | Dungeon | 307 | 293 | 14 | 33 | 57 | 4 | 76.8 | Sewer | 167 | 167 | 0 | 46 | 77 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 173 daAuts Sewer: 167 daAuts D:3: 46 daAuts D:1: 43 daAuts D:2: 43 daAuts