Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 16531184328950800486 8 Marronie the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Monk on Nov 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (76 turns). Marronie the Trooper (Demonspawn Monk) Turns: 76, Time: 00:00:32 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of silence {unknown} Potions a - a potion of ambrosia d - a potion of lignification {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5921 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The hobgoblin shouts! You hit the jackal. You kill the jackal! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Things that are here: a jackal corpse; a jackal corpse The kobold throws a stone. The stone hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! The kobold throws a stone. The stone barely misses you. Things that are here: a jackal corpse; a jackal corpse You hit the kobold but do no damage. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; 5 stones; a kobold corpse HP restored. A goblin comes into view. It is wielding a +0 dagger. You see here a scroll labelled TYSIPU CU FUA. c - a scroll labelled TYSIPU CU FUA The goblin shouts! Found two stone staircases leading down. Found an orange potion. You barely miss the goblin. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You closely miss the goblin. The goblin is heavily wounded. A hobgoblin comes into view. The goblin hits you but does no damage. The hobgoblin shouts! You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# ######### ..# ###.......# ..###.........# ..#...#.......## ....##.........# ....##.........# ###.##.........# #.†).........####### ###...........@....# #...#..#.###..).....# #.####...##>....$....# ... ##...#>.........# ..# #.#.#..........# #. #.#.#..........# . ....g......# .........!.## You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 76 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 76 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 76 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_rooms, corexii_corridor_pit Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 39 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 39 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts