Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 6543448805983605869 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:39 (280 turns). Marronie the Trooper (Demonspawn Monk) Turns: 280, Time: 00:00:39 Health: 24/24 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 23 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: slimy green scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - 2 scrolls of revelation {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17717 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History a - a +0 long sword Unknown command. Unknown command. There are no items here. a - a +0 long sword (weapon) Found a stone staircase leading up. A rat comes into view. The rat squeaks loudly. You slash the rat! You kill the rat! No target in view! You open the door. There is an open door here. You now have 23 gold pieces (gained 7). A goblin comes into view. It is wielding a +0 dagger. You slash the goblin! You kill the goblin! No target in view! d - a metallic cyan potion You open the door. Found an arbalest. No target in view! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. c - 2 scrolls labelled PEBEWK USEWI (gained 1) You open the door. There is an open door here. Found a stone staircase leading down. An endoplasm comes into view. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #......##.# ..# #####'###.## ..#######.##...# # ..##...........####.# ..##.####.#....#.. .## ..##.####.#....#.....# ..##.#....#....#.#..##.# ..##.#.##.#....#.....$.# '###.#.##......#@##..>.. .....#.##.##.).#.....# ######.#..##.....####... ##.....#.#######....# ....####.#### #....# ##..# #....# #....... ##..# ####.# #...#..# ##### #.# #.#..... # ########.# #.#..... There were no monsters in sight! Vanquished Creatures 2 endoplasms A hobgoblin (D:1) A bat (D:1) 2 goblins 2 kobolds (D:1) A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 115 | D:3 | Noticed an orc priest 115 | D:3 | Noticed an orc wizard 280 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 280 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 280 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_basic, basic_altar, uniq_jessica D:3: layout_basic, minmay_hedge_maze, uniq_grinder Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 13 Long sword || 3 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 282 | 282 | 0 | 7 | 201 | 3 | 94.0 | Dungeon | 282 | 282 | 0 | 7 | 201 | 3 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 171 daAuts D:1: 109 daAuts D:3: 1 daAuts