Marronie Level 1 of the Dungeon (14, -10, D:1) a +0 robe (15, -8, D:1) a maw talisman (16, -16, D:1) a goblin corpse (skeletalised by now) (17, -16, D:1) a +0 falchion (20, -2, D:1) a rat corpse (skeletalised by now) (24, -29, D:1) a bat corpse (skeletalised by now) (26, -36, D:1) a +0 robe (48, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zujye's General Store a parchment of Discord (291 gold) a +0 short sword (36 gold) a parchment of Sculpt Simulacrum (226 gold) 2 scrolls of vulnerability (unknown) (96 gold) a potion of haste (unknown) (120 gold) a condenser vane (480 gold) a scroll of identify (24 gold) a book of Cantrips (192 gold) a condenser vane (480 gold) [Shop] Qoudoa's Antique Armour Shop a +2 leather armour of willpower (437 gold) the +0 chain mail of the Grue {^Drain Int-5 Slay+5 SInv} (508 gold) ^Drain: It drains your maximum health when unequipped. Int-5: It affects your intelligence (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (92 gold) a +0 robe (20 gold) the +0 ring mail "Counefoc" {rF+} (414 gold) rF+: It protects you from fire. It cannot be enchanted further. a +2 helmet of light (494 gold) a +0 leather armour (46 gold) a +0 scale mail (92 gold) the +0 leather armour of Fortification {Rampage +Inv Dex-4} (174 gold) Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 plate armour of command (575 gold) (6, 0, D:2) a frilled lizard corpse (skeletalised by now) (9, -21, D:2) a ball python corpse (skeletalised by now) (23, -5, D:2) a +0 robe (24, -27, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, -18, D:2) a +0 war axe (25, -1, D:2) a +0 flail a +0 flail a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (26, -18, D:2) a ball python skeleton (27, -3, D:2) a jackal corpse (skeletalised by now) (28, -42, D:2) a +0 dagger (28, -20, D:2) a ball python corpse (skeletalised by now) (37, -29, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, -29, D:2) a quokka corpse (skeletalised by now) (40, -25, D:2) a +0 dagger (40, -16, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -9, D:3) a hobgoblin corpse (4, -8, D:3) a quokka corpse (11, 12, D:3) a ball python corpse (14, 18, D:3) a storm talisman (20, 15, D:3) a +0 dagger 3 stones a kobold skeleton