Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 6449586136814480221 10 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Nov 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:20 (65 turns). Marronie the Trooper (Demonspawn Monk) Turns: 65, Time: 00:00:20 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 12 Int: 10 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (17 -> 13), glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11932 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Found a scroll labelled JEJEROCOMIRGH. You see here a +0 short sword. HP restored. There is an empty arch of ancient stone here. Found an escape hatch in the floor. c - a scroll labelled JEJEROCOMIRGH An endoplasm comes into view. Found 7 gold pieces. The endoplasm quivers. An endoplasm is nearby! The endoplasm jiggles. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You slash the endoplasm! You kill the endoplasm! You now have 14 gold pieces (gained 7). Found a sling. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The adder hisses angrily. Found a robe. You hit the adder but do no damage. The adder closely misses you. You completely miss the adder. The adder misses you. The adder closely misses you. You slash the adder! The adder is severely wounded. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ..#+# ... ..#.# .... [...# ....#####.... ...........# ...........+ ...........# ........@.# ....##....# . #....+ #....# #....# ...... ........ .......... There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 65 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 65 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 65 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_cross, nrook_mini_backslash, minivault_23, minmay_pentomino_t2, nrook_uturn, kennysheep_nondescript, st_stairs_8 D:2: layout_basic, serial_shops, shop, uniq_natasha, uniq_robin, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 57 | 10 | 0 | 17 | 2 | 33.5 | Dungeon | 67 | 57 | 10 | 0 | 17 | 2 | 33.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts D:2: 6 daAuts