Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 6290409340787860087 9 Marronie the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Nov 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (133 turns). Marronie the Trooper (Demonspawn Monk) Turns: 133, Time: 00:00:28 Health: 21/24 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles b - 6 boomerangs (quivered) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} h - a scroll of immolation {unknown} j - a scroll of fear {unknown} Potions a - a potion of ambrosia d - a potion of enlightenment {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11866 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Found a whip. Found a dagger. You see here a +0 leather armour. d - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You drop a +0 robe. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. Found 6 boomerangs. There is an open door here. Found a chain mail. j - a scroll labelled LOELEROJEM You now have 9 gold pieces. Found a stone staircase leading down. You see here 6 boomerangs. b - 6 boomerangs 2 jackals come into view. The jackal barks! x2 A jackal comes into view. The jackal barks! The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# .###. .... #.[#### ##### ....... ......####...# ......h@....># ####### ......##...#######...... ..... +...'.....#.####. #### #...#####.#....#. ##### #.#....#. #.#..#.#. #.......< ######### You could see a jackal. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) 2 jackals (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 133 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 133 | D:2 | Reached XP level 2. HP: 21/24 MP: 2/2 133 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, serial_shops, nicolae_shop_targeted, dreamdust_princess_bridge, chequers_serial_rivers_micro_a, dreamdust_princess_corridor, fountainhead, st_stairs_14 D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 4 Leather armour || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 118 | 16 | 0 | 51 | 2 | 67.0 | Dungeon | 134 | 118 | 16 | 0 | 51 | 2 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts D:2: 30 daAuts