Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 12192597398735737416 14 Marronie the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Nov 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (130 turns). Marronie the Trooper (Demonspawn Monk) Turns: 130, Time: 00:00:28 Health: 21/24 AC: 3 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 11 Int: 13 God: Gold: 10 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +3 whip "Concordance" {venom, rC- rN+ Int+3} rCold x . . (150%) c - orb {Light} rNeg + . . (50%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - the +3 whip "Concordance" (weapon) {venom, rC- rN+ Int+3} (You found it on level 2 of the Dungeon) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Armour c - an orb of light (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of acquirement {unknown} d - a scroll of revelation {unknown} Potions a - a potion of ambrosia Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11870 Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You feel clever. The +3 whip "Concordance" {venom, rC- rN+ Int+3} begins to drip with poison! a - the +3 whip "Concordance" (weapon) {venom, rC- rN+ Int+3} You now have 10 gold pieces. You see here a +0 falchion. An endoplasm comes into view. The endoplasm quivers. A kobold comes into view. It is wielding a +3 short sword. The kobold shouts! You hear an angry hiss. You hear a loud squeak. You hear an angry hiss. A ball python comes into view. The kobold throws a stone. The stone hits you but does no damage. The endoplasm jiggles. A rat comes into view. You whack the kobold! You kill the kobold! A quokka comes into view. An adder comes into view. You hit the endoplasm. The endoplasm is poisoned. The endoplasm is severely wounded. You kill the endoplasm! You hit the ball python. You kill the ball python! You hit the rat. The rat is poisoned. The rat is moderately wounded. You kill the rat! You barely miss the adder. The adder closely misses you. You hit the adder but do no damage. The adder is poisoned. The adder closely misses you. x2 You hit the adder. The adder looks as sick as possible! The adder is moderately wounded. The adder bites you but does no damage. You whack the adder! The adder is almost dead. You kill the adder! An adder comes into view. The quokka bites you. You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##...## ###########.....## ###................# #.#.#.#.#..).......# ..................# #.#.#.#.#...#...>.## ..................### ##.#.#.#.####......... ......)r@<###.......## ##.#.#$#.##.........# ........##.....## #.#.#.####.....## #...#.##...##### ).#..##.#..### #S..##...## ..#.....## #..##..######## You could see an adder (wandering) and a quokka. Vanquished Creatures An adder (D:2) An endoplasm (D:2) A hobgoblin (D:2) A ball python (D:2) A frilled lizard (D:2) A kobold (D:2) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 102 | D:2 | Identified the +3 whip "Concordance" {venom, rC- rN+ Int+3} 130 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 130 | D:2 | Reached XP level 2. HP: 21/24 MP: 2/2 130 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, serial_shops, shop, dreamdust_ecumenical_altar_grove, minmay_strange_pillars, nicolae_concentric_dashed_squares_wild D:2: layout_rooms, st_stairs_9 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Whip || 8 Falchion || 6 Armour: Leather armour || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 0 | 61 | 2 | 64.5 | Dungeon | 129 | 129 | 0 | 0 | 61 | 2 | 64.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 83 daAuts D:1: 46 daAuts