Marronie Level 1 of the Dungeon (13, 4, D:1) a ball python corpse (23, 16, D:1) a +0 mace (28, 4, D:1) a +0 dagger a kobold corpse Level 2 of the Dungeon (4, -1, D:2) a +0 club (12, 5, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a bat corpse (5, -3, D:3) a +0 falchion (8, -14, D:3) a +0 quarterstaff (14, -18, D:3) the +5 dagger of Zikier {freeze, rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further.