Marronie Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 11, D:1) a ball python skeleton (5, 22, D:1) an inkwell talisman (10, -2, D:1) a +0 leather armour (11, -2, D:1) a quokka corpse (skeletalised by now) (20, 8, D:1) a +0 dagger (20, 12, D:1) a +0 robe (21, 16, D:1) a +0 short sword a +0 dagger a +0 dagger a frilled lizard skeleton a goblin skeleton a goblin skeleton (27, 18, D:1) a +0 club a goblin skeleton (35, 32, D:1) a rat corpse (skeletalised by now) (37, 14, D:1) a +0 sling (37, 33, D:1) a ball python corpse (skeletalised by now) (43, 12, D:1) a ball python corpse (skeletalised by now) (44, 24, D:1) a hobgoblin skeleton (45, 20, D:1) a +0 robe (56, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (4, -9, D:2) a +0 dagger (5, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 2, D:2) an adder corpse (skeletalised by now) (14, 2, D:2) a +0 club (20, -10, D:2) a +0 broad axe (26, 3, D:2) a +0 club a rat corpse (skeletalised by now) (33, 19, D:2) a book of Fire (41, 14, D:2) a rat corpse (skeletalised by now) (43, 4, D:2) a +0 ring mail Level 3 of the Dungeon (44, 15, D:3) a quokka corpse Level 4 of the Dungeon (6, 9, D:4) a scorpion corpse