Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 3705134852649903426 14 Marronie the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Monk on Nov 11, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:24 (123 turns). Marronie the Trooper (Demonspawn Monk) Turns: 123, Time: 00:00:25 Health: 15/24 AC: 3 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak {rCorr} rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +0 cloak of corrosion resistance (worn) Potions a - a potion of ambrosia Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 50% 2 Martyr's Knell Necr/Summ 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17875 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You start putting on your armour. You continue putting on your +0 cloak of corrosion resistance. x5 You finish putting on your +0 cloak of corrosion resistance. You now have 11 gold pieces. Found a stone staircase leading down. Found a parchment of Martyr's Knell. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit the goblin but do no damage. The goblin hits you with a +0 club. You slash the goblin! You kill the goblin! No target in view! Things that are here: a +0 club; a goblin corpse You pick up a parchment of Martyr's Knell and begin reading... You add the spell Martyr's Knell to your library. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled BYZEOV YXZU and 10 gold pieces. There is a stone staircase leading up here. There is a stone staircase leading up here. You hit the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You hit the adder. The adder is almost dead. You feel sick. The adder bites you. The adder bites you but does no damage. You hit the adder but do no damage. The adder is almost dead. You feel sick. The adder completely misses you. You hit the adder. You kill the adder! You feel sick. You are no longer poisoned. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......# #....$.#. #....?... #........ #......# #......# #......# #†.....# #@.....# ######## There were no monsters in sight! Vanquished Creatures An adder (D:3) A hobgoblin (D:2) A ball python (D:2) A bat (D:2) 2 goblins A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 123 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 123 | D:3 | Reached XP level 2. HP: 15/24 MP: 2/2 123 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, ebering_ecumenical_altar_webs, minmay_misc_feat_hallway, minmay_misc_feat_columns, amcnicky_mini_rare_corridor_liquid D:2: layout_basic, chequers_serial_rivers_micro_e D:3: layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_c, co_window_broadway_c, co_window_broadway_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, serial_shops, nicolae_shop_back_alley_shop Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 114 | 10 | 0 | 52 | 3 | 41.3 | Dungeon | 124 | 114 | 10 | 0 | 52 | 3 | 41.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 96 daAuts D:1: 19 daAuts D:3: 8 daAuts