Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 146243205279738956 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:26 (256 turns). Marronie the Trooper (Demonspawn Monk) Turns: 256, Time: 00:00:27 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 38 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of teleportation {unknown} Potions a - a potion of ambrosia d - a potion of moonshine {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11740 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a pair of gloves and a scroll labelled CENOTW SE ECVE. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a scroll labelled WOEQAUQUXT and a dagger. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! e - a scroll labelled WOEQAUQUXT You see here a +0 dagger. Found a stone staircase leading down. Found 13 gold pieces. Found a sedimented puce potion. A rat comes into view. Found a scroll labelled DEMARA ETALLUUL and a scroll labelled MUASUSUFAFF. The rat squeaks loudly. You can't go down here! A hobgoblin comes into view. You hit the rat. The rat is moderately wounded. The rat barely misses you. x2 You hit the rat but do no damage. The rat is moderately wounded. The rat barely misses you. You hit the rat but do no damage. The rat is moderately wounded. The rat twitches its whiskers. The rat barely misses you. You hit the rat. You kill the rat! You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...†...........# ...............######... .###...........#........ .# #....)......#........ .# ######....###........ .# #....# #.....!.. .# #....# #.?...... .. #....# #††.$.... #....###@.....?. +........>...... #....####.####.# #....# .# #....# .. #....# .#. ###### .#. .# . There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 hobgoblins 2 ball pythons (D:1) A frilled lizard (D:2) 2 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 256 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 256 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 256 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, serial_shops, shop, shop_statue, nicolae_figureground_pulse D:2: layout_basic, minmay_lizard_pond Action || total ---------------------------++------- Attack: Normal || 22 Melee: Falchion || 22 Armour: Robe || 9 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 188 | 72 | 0 | 124 | 2 | 130.0 | Dungeon | 260 | 188 | 72 | 0 | 124 | 2 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 226 daAuts D:2: 33 daAuts