Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 3759006208622069218 12 Marronie the Trooper (level 2, 8/24 HPs) Began as a Demonspawn Monk on Nov 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (83 turns). Marronie the Trooper (Demonspawn Monk) Turns: 83, Time: 00:00:19 Health: 8/24 AC: 5 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 10 Int: 10 God: Gold: 15 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5915 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The ball python hisses angrily. You hit the ball python. You kill the ball python! No target in view! You see here a +0 ring mail. d - a +0 ring mail You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. You drop a +0 robe. Found a stone staircase leading down. Found a dagger. A gnoll comes into view. It is wielding a +0 flail. Found 12 gold pieces. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the gnoll! The gnoll is almost dead. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail. You hit the gnoll. You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### ....... ######## ....... ###......# ....... #...####.###).>.... #...# #...@....).$ #...#######........ ##.........#........ ### #.[#######.#....##.. ..###..# #.....# # #.##...# ........ ♣....#.# ......... ...###.# .......## ...###.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 83 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 83 | D:1 | Reached XP level 2. HP: 8/24 MP: 2/2 83 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_rooms, nicolae_figureground_pulse Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Armour: Robe || 3 Ring mail || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 82 | 2 | 0 | 33 | 1 | 84.0 | Dungeon | 84 | 82 | 2 | 0 | 33 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts