Dungeon Crawl Stone Soup version 0.34-a0-1144-gf84a12ef02 (webtiles) character file. Game seed: 7934595872299787860 8 Marronie the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Monk on Nov 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (128 turns). Marronie the Trooper (Demonspawn Monk) Turns: 128, Time: 00:00:40 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 44 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5869 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You kill the jackal! You see here a jackal corpse. You see here 8 gold pieces. You now have 40 gold pieces (gained 8). The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal misses you. You slash the jackal! You kill the jackal! HP restored. Found a mace. You open the door. There is an open door here. A frilled lizard comes into view. Found a robe. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! Found a scale mail. A ball python comes into view. You see here a +0 scale mail. You hit the ball python. You kill the ball python! No target in view! You now have 44 gold pieces (gained 4). A rat comes into view. The rat squeaks loudly. No target in view! A rat is nearby! You hit the rat but do no damage. The rat bites you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.# #.......# ......# .##.# #.......# .##.#####.......# ................# ...........######## . #[................# ... ....#####.........##.... ....# ###............... ..†.# #.........@....# ....# #.##########...# ....###.# ..# #+#.....# .# #....#### # ####....# ####.# # There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 128 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 128 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 128 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, shapermc_ecumenical_altar_mp_vishouse, minivault_11, corexii_item_surrounded_by_moat, nrook_campfire, nrook_mini_vaults Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 57 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 57 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts