Dungeon Crawl Stone Soup version 0.34-a0-1142-g87edb97778 (webtiles) character file. Game seed: 13493560633478357351 28 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 10, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:12 (87 turns). Marronie the Trooper (Demonspawn Monk) Turns: 87, Time: 00:00:12 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 96% Magic: 2/2 EV: 12 Int: 10 God: Gold: 7 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.5 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging - Level 1.0 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11912 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You open the gate. There is an open gate here. You open the gate. There is an open gate here. You open the gate. There is an open gate here. You open the gate. There is an open gate here. You open the gate. There is an open gate here. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found 7 gold pieces. Found a stone staircase leading up. You now have 7 gold pieces. A bat comes into view. The bat moves out of view. You barely miss the bat. The bat hits you. The bat barely misses you. You slash the bat! You kill the bat! No target in view! An endoplasm comes into view. You slash the endoplasm! You kill the endoplasm! No target in view! Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. Jessica shouts! You slash Jessica! Jessica is severely wounded. Jessica gestures wildly. Jessica barely misses you. You hit Jessica. You kill Jessica! Training target 1.0 for Stealth reached! Your Stealth skill increases to level 1! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.....# #.#.##..# #.#.##..## ###.#.#..... ###...#.#...#. ###..##.#.....## ###..####.##....# #..### #.......# +@## ####..#.# #.)# #..#.# ###.. #....# ##.. #.. # There were no monsters in sight! Vanquished Creatures Jessica (D:2) An endoplasm (D:2) A bat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 38 | D:1 | You fall into a shaft and drop 1 floor! 83 | D:2 | Noticed Jessica 86 | D:2 | Killed Jessica 87 | D:2 | Reached skill level 1 in Stealth 87 | D:2 | Discovered your monstrous ancestry. 87 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 87 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 87 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_cross D:2: layout_loops_corners, grunt_decor_clamped, uniq_robin, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 3.5 Long Blades | | 2.9 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Falchion || 5 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 75 | 2 | 43.5 | Dungeon | 87 | 87 | 0 | 0 | 75 | 2 | 43.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 49 daAuts D:1: 38 daAuts