Dungeon Crawl Stone Soup version 0.34-a0-1142-g87edb97778 (webtiles) character file. Game seed: 1764459160644133744 8 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Nov 10, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:28 (176 turns). Marronie the Trooper (Demonspawn Monk) Turns: 176, Time: 00:00:28 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of curing {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17822 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You open the door. You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin hits you with a +0 club. You slash the goblin! You kill the goblin! No target in view! HP restored. There is an open door here. You see here a +0 club. There is a shaft here. You now have 12 gold pieces. A ball python comes into view. The ball python hisses angrily. The ball python moves out of view. Found an amethyst potion. Found a stone staircase leading up. A bat comes into view. The bat moves out of view. You slash the ball python! You kill the ball python! No target in view! The bat barely misses you. You hit the bat. The bat is severely wounded. The bat barely misses you. The bat barely misses you. The bat closely misses you. The bat hits you. You slash the bat! You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..... ##.##.# ###.#########...#.# ........^.........### #######)#######†....# # #.# #...#.# # #####.##### #.....# # #...'.'...# #.....## # #.###.###.# #.@.!..# # #.# #.# #..<....# ###'###.### #......... '.......... +.......## ###'###.### #......... # #.# #.# #.....###. # #.# #.# #....## # #.. #...## # ### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:3) 3 bats 2 goblins 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 176 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 176 | D:3 | Reached XP level 2. HP: 23/24 MP: 2/2 176 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1, minmay_door_square, uniq_ijyb Action || total ---------------------------++------- Attack: Normal || 15 Melee: Falchion || 15 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 171 | 6 | 0 | 111 | 3 | 59.0 | Dungeon | 177 | 171 | 6 | 0 | 111 | 3 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts D:3: 52 daAuts D:2: 16 daAuts