Dungeon Crawl Stone Soup version 0.34-a0-1142-g87edb97778 (webtiles) character file. Game seed: 12090050386620495972 31 Marronie the Trooper (level 3, 25/29 HPs) Began as a Demonspawn Monk on Nov 10, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:00 (746 turns). Marronie the Trooper (Demonspawn Monk) Turns: 746, Time: 00:02:01 Health: 25/29 AC: 5 Str: 11 XL: 3 Next: 7% Magic: 3/3 EV: 8 Int: 10 God: Gold: 106 SH: 8 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +1 dagger (venom) rCold . . . (100%) e - +0 kite shield rNeg . . . (100%) d - +0 ring mail rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn b - quill talisman %: no passive effects @: mildly poisoned (25 -> 22), quill-form A: quills, ignite blood 1, weakness stinger 1, hooves 1 a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Armour c - an orb of light d - a +0 ring mail (worn) e - a +0 kite shield (worn) Talismans b - a quill talisman (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of blinking {unknown} Potions d - a potion of curing {unknown} Baubles g - 3 flux baubles Skills: * Level 3.5 Fighting + Level 2.9 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth + Level 0.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23245 Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your demonic aura sometimes causes spilled blood to erupt in flames. You have a small tail. You have large cloven feet. Message History A hobgoblin comes into view. The hobgoblin shouts! Found a stone staircase leading down. An adder comes into view. You hit the hobgoblin. The hobgoblin is severely wounded. A kobold comes into view. It is wielding a +0 short sword. The hobgoblin barely misses you. The kobold shouts! You hit the hobgoblin. You kill the hobgoblin! You hit the adder. The adder is poisoned. The adder is moderately wounded. The adder is struck by your quills. The adder barely misses you. You hit the adder. The adder looks as sick as possible! Your sting misses the adder. The adder is severely wounded. The adder is struck by your quills. The adder bites you. You are poisoned. The adder poisons you! You block the adder's attack. You hit the adder but do no damage. The adder looks as sick as possible! You sting the adder. You kill the adder! You feel sick. The kobold throws a stone. The stone hits you but does no damage. Training target 3.0 for Dodging reached! Training target 1.0 for Stealth reached! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your blood heats up. You feel extremely strange. You feel less vulnerable to electricity. You feel genetically unstable. Your thinking seems confused. Your feet thicken and deform. You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######## #......# #......# #......# #.....># #......# #<.....## #........ ######@....... #.....†#####.. #......# . #......# #....K.# #......# #......# #......# #......+ You could see a kobold. Vanquished Creatures An adder (D:4) 2 ribbon worms (D:2) A dart slug (D:1) 5 hobgoblins A ball python (D:1) 3 bats A frilled lizard (D:1) 4 goblins 2 kobolds A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 148 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 148 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 563 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 563 | D:3 | Gained mutation: You are vulnerable to electric shocks. | (rElec-) [potion of mutation] 563 | D:3 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 563 | D:3 | HP: 1/24 [poisoned by a goblin] 684 | D:3 | Found a stormy altar of Qazlal. 745 | D:4 | Reached skill level 1 in Stealth 745 | D:4 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 745 | D:4 | Reached XP level 3. HP: 26/29 MP: 3/3 745 | D:4 | Lost mutation: You are vulnerable to electric shocks. | (rElec-) [potion of mutation] 745 | D:4 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 745 | D:4 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 745 | D:4 | Gained mutation: You have large cloven feet. [potion of | mutation] 746 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_trees, basic_altar, shapermc_ecumenical_altar_gd, uniq_natasha D:3: layout_basic, lemuel_zombie_altar_yredelemnul, nicolae_qazlal_general_emergency, nicolae_dithmenos_through_a_glass_darkly D:4: layout_gridville, minmay_temple_entry_waves Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.5 Long Blades | | 2.9 Shields | | 0.2 Action || total ---------------------------++------- Attack: Normal || 72 Melee: Falchion || 63 Dagger || 9 Tailslap || 4 Drink: Mutation || 2 Ambrosia || 1 Armour: Ring mail || 51 Dodge: Dodged || 21 Block: Kite shield || 3 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 754 | 708 | 46 | 62 | 409 | 4 | 188.5 | Dungeon | 754 | 708 | 46 | 62 | 409 | 4 | 188.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 430 daAuts D:3: 229 daAuts D:2: 77 daAuts D:4: 17 daAuts