Dungeon Crawl Stone Soup version 0.34-a0-1142-g87edb97778 (webtiles) character file. Game seed: 1027647604917080404 8 Marronie the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Monk on Nov 10, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (119 turns). Marronie the Trooper (Demonspawn Monk) Turns: 119, Time: 00:00:27 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11877 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History There is a stone staircase leading down here. You see here a hobgoblin corpse. The rat bites you. You see here 11 gold pieces. You hit the rat. The rat is heavily wounded. The rat barely misses you. You hit the rat. You kill the rat! You now have 11 gold pieces. You pick up a parchment of Frozen Ramparts and begin reading... You add the spell Frozen Ramparts to your library. You open the door. You open the door. You open the door. There is a stone staircase leading down here. You see here a hobgoblin corpse. You climb downwards. There is a stone staircase leading up here. A hobgoblin comes into view. The hobgoblin shouts! Found 7 gold pieces. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ..# #####.# ......## #...###### #........# ##...####.# ##...## #<# #@....# #.# #...........# #..$......#### #..........# #..........# ...........# ..........#.. #####......#.# There were no monsters in sight! Vanquished Creatures 3 hobgoblins 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 119 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 119 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 119 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_loops_ring, serial_glass, glass_columns_b, glass_columns_b, minmay_quantized, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 20 Melee: Falchion || 20 Armour: Robe || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 0 | 52 | 2 | 61.0 | Dungeon | 122 | 122 | 0 | 0 | 52 | 2 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts D:2: 18 daAuts