Dungeon Crawl Stone Soup version 0.34-a0-1140-g72e09e7ad3 (webtiles) character file. Game seed: 4005189943563638782 9 Marronie the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Nov 10, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:34 (101 turns). Marronie the Trooper (Demonspawn Monk) Turns: 101, Time: 00:00:35 Health: 21/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 39 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of fog {unknown} e - a scroll of enchant weapon {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11896 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You hit the hobgoblin. You kill the hobgoblin! c - a scroll labelled EGOYFO SEEQAZ You closely miss the goblin. The goblin hits you with a +0 club. You slash the goblin! You kill the goblin! Things that are here: a +0 club; a goblin corpse Found a scroll labelled TOOSOVY GIERR. d - a scroll labelled TOOSOVY GIERR There is a stone staircase leading down here. Search for what [? for help]? . Unknown command. You climb downwards. The goblin shouts! Found three items. Found a stone staircase leading down. There is a stone staircase leading up here. You barely miss the goblin. The goblin hits you with a +0 club. You closely miss the goblin. The goblin misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! There is a stone staircase leading up here. Found 11 gold pieces. e - a scroll labelled YGAUC VYKKYME You now have 28 gold pieces (gained 5). You now have 39 gold pieces (gained 11). An endoplasm comes into view. The endoplasm quivers. A ball python comes into view. The ball python hisses angrily. You see here a scroll labelled QYCHIM FUCIMUZ. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. ##.## ### . #...# .. . .. #...##.##. ...##........ ......#..##.. +####...#..##.#+##+### .......@S.$..........# #..#..##.............# .......?.............# #....................##+ .....>.................. ####.................... .#.....).<............ ..........##............ ##.##.........#####..... You could see a ball python. Vanquished Creatures 4 endoplasms A hobgoblin (D:1) 2 goblins A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 101 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 101 | D:2 | Reached XP level 2. HP: 21/24 MP: 2/2 101 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, serial_shops, nicolae_shop_mannequins D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 96 | 7 | 0 | 19 | 2 | 51.5 | Dungeon | 103 | 96 | 7 | 0 | 19 | 2 | 51.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts D:2: 35 daAuts