Dungeon Crawl Stone Soup version 0.34-a0-1140-g72e09e7ad3 (webtiles) character file. Game seed: 5534436196721246584 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (143 turns). Marronie the Trooper (Demonspawn Monk) Turns: 143, Time: 00:00:26 Health: 24/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +6 dagger (elec) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +6 dagger of electrocution (weapon) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Scrolls c - 2 scrolls of identify {unknown} Potions a - a potion of ambrosia d - a potion of brilliance {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5859 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You hit the jackal. The jackal is severely wounded. A jackal comes into view. The jackal closely misses you. You puncture the jackal! You kill the jackal! The jackal misses you. You see here a jackal corpse. You hit the jackal. Lightning courses through the jackal! You kill the jackal! The jackal bites you but does no damage. The jackal bites you. You hit the jackal. You kill the jackal! A hobgoblin comes into view. You hit the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal. Lightning courses through the jackal! You kill the jackal! No target in view! A hobgoblin is nearby! Things that are here: a jackal corpse; a jackal corpse You puncture the hobgoblin! You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! HP restored. You see here a hobgoblin corpse. c - 2 scrolls labelled SEDOYM DOBLYO (gained 1) You now have 1 gold piece. You now have 9 gold pieces (gained 8). You open the door. There is an open door here. A jackal comes into view. The jackal barks! A jackal comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...............# #...............# #...............# #............... #######......# #......# #†..#'## #†..#.## #########†..#@.# #...........##....... #..........## #...... #..........# ...... #..........# #..... #..........# .h... #..........# ..... #..........# ..h. #..........# You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) An endoplasm (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 85 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 85 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 143 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 10 Falchion || 2 Armour: Leather armour || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 114 | 26 | 0 | 66 | 1 | 140.0 | Dungeon | 140 | 114 | 26 | 0 | 66 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 140 daAuts