Dungeon Crawl Stone Soup version 0.34-a0-1140-g72e09e7ad3 (webtiles) character file. Game seed: 6141435128443096551 9 Marronie the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Monk on Nov 10, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:21 (59 turns). Marronie the Trooper (Demonspawn Monk) Turns: 59, Time: 00:00:22 Health: 15/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: spiny 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of revelation {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17940 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Found an escape hatch in the floor. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found 11 gold pieces. An endoplasm is nearby! No target in view! Found a dagger. Found a stone staircase leading up. You now have 11 gold pieces. Found a sling. Found a war axe and a hand axe. Found a stone staircase leading up. Found a stone staircase leading up and a stone staircase leading down. c - a scroll labelled NERUSI FUDI DYL There is a stone staircase leading down here. Search for what [? for help]? . You climb downwards. The kobold shouts! The orc shouts! There is a stone staircase leading up here. An orc comes into view. It is wielding a +1 dagger of protection. The orc shouts! The orc hits you with a +0 hand axe. An adder comes into view. The adder hisses angrily. You hit the orc but do no damage. The orc completely misses you. You barely miss the orc. The adder bites you. You barely miss the adder. The adder bites you but does no damage. The orc barely misses you. You hit the adder. The adder is heavily wounded. The adder closely misses you. The orc barely misses you. The adder closely misses you. You slash the adder! You kill the adder! The orc misses you. You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...........# ...........# ...........+ ###........##### .......<.o...ooo ........Ko##### ...######o# . #o# #@# #.# #.# #.# ..# ... ##. . You could see 4 orcs and a kobold. Vanquished Creatures An adder (D:3) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 59 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 59 | D:3 | Reached XP level 2. HP: 15/24 MP: 2/2 59 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, serial_shops, shop, basic_ecumenical_altar, ebering_dispersal_statue_hall, minmay_cupped D:2: layout_loops_ring D:3: minmay_inner_zag, layout_basic, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 5 Melee: Falchion || 5 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 50 | 9 | 0 | 21 | 3 | 19.7 | Dungeon | 59 | 50 | 9 | 0 | 21 | 3 | 19.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 32 daAuts D:3: 13 daAuts D:1: 13 daAuts