Dungeon Crawl Stone Soup version 0.34-a0-1140-g72e09e7ad3 (webtiles) character file. Game seed: 10309803110178751356 29 Marronie the Trooper (level 3, 29/29 HPs) Began as a Demonspawn Monk on Nov 10, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:01:14 (436 turns). Marronie the Trooper (Demonspawn Monk) Turns: 436, Time: 00:01:15 Health: 29/29 AC: 3 Str: 11 XL: 3 Next: 1% Magic: 3/3 EV: 11 Int: 10 God: Gold: 73 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by death 1, foul shadow 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 4 boomerangs (quivered) Armour c - an orb of light (worn) e - a +0 leather armour (worn) Scrolls c - 2 scrolls of poison {unknown} d - a scroll of teleportation {unknown} Potions a - a potion of ambrosia f - a potion of resistance {unknown} j - a potion of curing {unknown} Skills: * Level 3.5 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23555 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Aim: a hobgoblin (severely wounded, haloed, 77% to hit) You throw a boomerang. The boomerang hits the hobgoblin. The hobgoblin is almost dead. Throw: 4 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (almost dead, haloed, 77% to hit) You throw a boomerang. The boomerang hits the hobgoblin. You kill the hobgoblin! An endoplasm comes into view. Throw: 4 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 98% to hit) You throw a boomerang. The boomerang hits the endoplasm. The endoplasm quivers. The endoplasm is heavily wounded. Throw: 4 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 86% to hit) You throw a boomerang. The boomerang hits the endoplasm but does no damage. The endoplasm is heavily wounded. An orc comes into view. It is wielding a +0 club. The orc shouts! You hear a shout! Throw: 4 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (56% to hit) You throw a boomerang. The boomerang hits the orc. The orc is severely wounded. An orc comes into view. It is wielding a +0 short sword. Throw: 4 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (severely wounded, 56% to hit) You throw a boomerang. The boomerang hits the orc. You kill the orc! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# .# .. .# .# #########.# .!o)...@J.# #####.....# #.##<## #. #.# # #.# #.# #.# #.# #.# You could see an orc and an endoplasm. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:3) An endoplasm (D:2) 4 hobgoblins 2 orcs A quokka (D:2) A ball python (D:2) A goblin (D:3) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 71 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 71 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 371 | D:3 | Reached skill level 1 in Stealth 436 | D:4 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 436 | D:4 | Reached XP level 3. HP: 29/29 MP: 3/3 436 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, basic_ecumenical_altar, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_end_1, infiniplex_forest_clump_C, infiniplex_forest_clump_medium, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, infiniplex_forest_lined_3 D:2: layout_basic, serial_shops, nicolae_shop_just_a_little_nook, basic_altar, kennysheep_generic_room_12, hex_large, minivault_4, uniq_natasha, uniq_sigmund D:3: layout_rooms, grunt_temple_overflow_open, minivault_23, minmay_goblin_outpost D:4: layout_loops_ring, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock], uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 3.5 Long Blades | | 2.9 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 46 Melee: Falchion || 46 Throw: Boomerang || 11 Armour: Robe || 17 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 444 | 376 | 68 | 0 | 215 | 4 | 111.0 | Dungeon | 444 | 376 | 68 | 0 | 215 | 4 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 206 daAuts D:2: 205 daAuts D:1: 20 daAuts D:4: 13 daAuts