Dungeon Crawl Stone Soup version 0.34-a0-1139-g0f358fb7c0 (webtiles) character file. Game seed: 12609733071179291298 14 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 10, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:34 (114 turns). Marronie the Trooper (Demonspawn Monk) Turns: 114, Time: 00:00:35 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 12 Int: 10 God: Gold: 5 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, ambrosia-drunk, glowing A: powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of revelation {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17884 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! An adder comes into view. The adder hisses angrily. You hit the river rat but do no damage. The river rat closely misses you. You barely miss the river rat. The river rat barely misses you. You hit the river rat. The river rat is moderately wounded. The river rat misses you. You hit the river rat. The river rat is heavily wounded. The river rat bites you! You hit the river rat but do no damage. The river rat is heavily wounded. The river rat barely misses you. You hit the river rat. The river rat is severely wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat closely misses you. You are confused. You feel invigorated. The river rat bites you. You bump into the rock wall. The river rat barely misses you. You bump into the rock wall. The river rat bites you. You barely miss the river rat. The river rat is severely wounded. The river rat barely misses you. You barely miss the river rat. The river rat is severely wounded. The river rat misses you. You bump into the rock wall. The river rat bites you. You hit the river rat. You kill the river rat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###. #.. #.#### #<...# #.#.## #.# # #.# #.# #@# #S# #r# ..# ..# .#.. .### .. You could see an adder and a river rat. Vanquished Creatures A river rat (D:3) A dart slug (D:2) A ball python (D:2) A bat (D:2) A goblin (D:3) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 114 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 114 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 114 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_rooms D:2: layout_loops_corners D:3: layout_basic, old_standard_altar, lightli_sewer_entry_pipes, shapermc_ecumenical_altar_notcrosses, mrwooster_statue_mirror, hex_large, moated_statue Action || total ---------------------------++------- Attack: Normal || 15 Melee: Falchion || 15 Drink: Ambrosia || 1 Armour: Robe || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 97 | 18 | 0 | 35 | 3 | 38.3 | Dungeon | 115 | 97 | 18 | 0 | 35 | 3 | 38.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 77 daAuts D:3: 22 daAuts D:1: 16 daAuts