Dungeon Crawl Stone Soup version 0.34-a0-1134-ge1e2a20661 (webtiles) character file. Game seed: 11460051914017563933 17 Marronie the Trooper (level 2, 13/24 HPs) Began as a Demonspawn Monk on Nov 9, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:23 (139 turns). Marronie the Trooper (Demonspawn Monk) Turns: 139, Time: 00:00:23 Health: 13/24 AC: 4 Str: 11 XL: 2 Next: 44% Magic: 2/2 EV: 12 Int: 10 God: Gold: 35 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (13 -> 12), glowing A: thin metallic scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of revelation {unknown} Potions a - a potion of ambrosia Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11859 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History The frilled lizard bites you. You slash the frilled lizard! You kill the frilled lizard! An endoplasm comes into view. There is a fountain of clear blue water here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. c - a scroll labelled TEXTAU CAOTH You pick up a parchment of Scorch and begin reading... You add the spell Scorch to your library. An adder comes into view. The adder hisses angrily. You hear an angry hiss. An adder comes into view. You barely miss the adder. The adder bites you. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. You kill the adder! The adder bites you. You are poisoned. The adder poisons you! You have reached level 2! Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. You slash the adder! The adder is severely wounded. You feel sick. The adder bites you but does no damage. You hit the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. x2 You hit the adder. You kill the adder! You feel sick. You feel sick. You see here an adder corpse. You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.. #.# #.#.# #.# #.#.# ##.########.# #.#.# .........##.# #.#.# ##.....#.##.# #.#.# .....#.#.##.####.#.###### .###.#................... . #............@..# ##.###......##†### .............##.# #########...###.# ##......# ######## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 134 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 134 | D:2 | Reached XP level 2. HP: 18/24 MP: 2/2 139 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, corexii_item_surrounded_by_moat D:2: layout_loops_ring, basic_altar Action || total ---------------------------++------- Attack: Normal || 10 Melee: Falchion || 10 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 140 | 0 | 0 | 103 | 2 | 70.0 | Dungeon | 140 | 140 | 0 | 0 | 103 | 2 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts D:2: 55 daAuts