Marronie Level 1 of the Dungeon (1, 3, D:1) a +0 dagger (3, 0, D:1) a +0 mace (4, 3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -6, D:2) a +0 scale mail (6, 13, D:2) an adder corpse (skeletalised by now) (12, 7, D:2) a +0 dagger Level 3 of the Dungeon (5, 0, D:3) a ball python corpse (skeletalised by now) (10, 6, D:3) a bat corpse (skeletalised by now) (11, 2, D:3) a +0 sling (13, 32, D:3) a +0 club (17, 9, D:3) a +0 scale mail (18, 21, D:3) a +0 robe (29, 1, D:3) a frilled lizard corpse (skeletalised by now) (29, 2, D:3) a medusa talisman (33, -1, D:3) 2 large rocks (38, 21, D:3) a +0 scale mail (39, 8, D:3) a hobgoblin skeleton (40, 8, D:3) a +0 hand axe (40, 9, D:3) a +0 mace (41, 8, D:3) a +0 club a goblin skeleton (41, 9, D:3) a +0 club an orc skeleton Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 helmet of Decompression {Snipe, rN+ Int+4 Stlth-} (2770 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. the amulet of Vaaf {Harm rF- RegenMP+ Int+3} (3630 gold) [amulet of magic regeneration] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). the fire staff "Zeblurik" {^Fragile rF+ rCorr Summ Fire Alch} (4320 gold) [staff of fire] ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the +5 ring mail of the King of Wands {rC++ rCorr SInv Stlth-} (6190 gold) rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +4 ring mail "Pehoucoy" {Will+ Regen+ Int+3} (4290 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the alchemy staff of Terror {rPois Will- Int+4 Necro Alch} (4180 gold) [staff of alchemy] rPois: It protects you from poison. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the ring "Havith" {rElec Will+ Int-5 Dex+2 SInv} (3690 gold) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the dragon-coil talisman of the Mertaur {Str+4 SInv} (10970 gold) [dragon-coil talisman] Str+4: It affects your strength (+4). SInv: It lets you see invisible. the +1 whip "Taekych Quegg" {flame, SInv} (2070 gold) SInv: It lets you see invisible. It cannot be enchanted further. the ring of Reyt Baj {Fly Str+3 Dex+3} (3710 gold) [ring of flight] Fly: It grants you flight. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the +0 chain mail of Cheibriados's Approval {Dex+6} (2560 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +2 robe "Ucri" {Dex+2 Stlth+} (2490 gold) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the conjuration staff "Orb Guardian's Bane" {Str+2 Conj} (3620 gold) [staff of conjuration] Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. the +3 dagger "Otazu" {flame, rCorr Str+3 Int+2} (4170 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring of Zoguts {rN++ Int-2 Dex+3} (3330 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). the ring "Curuhiur" {Will+ rCorr Int+6 Dex+3} (6050 gold) [ring of intelligence] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the serpent talisman of Innouhicypp {rElec rN+ Str+2} (6300 gold) [serpent talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the conjuration staff of Fyifoa {*Corrode rF+ Dex+3 Conj} (3970 gold) [staff of conjuration] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. the ring of Starshine {rPois rC+ rN+ SInv} (4240 gold) [ring of positive energy] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. the +1 ring mail of the Coconut {Harm Str+3 Int+4} (3070 gold) Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, D:4) a +0 robe (2, 3, D:4) a ball python skeleton (21, 18, D:4) the felid skeleton of Natasha (23, 25, D:4) a +1 falchion (23, 26, D:4) a +0 leather armour the human corpse of Eustachio (skeletalised by now) (29, 20, D:4) a hobgoblin skeleton (34, 11, D:4) an iguana skeleton (39, 46, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 rapier the elf corpse of Dowan (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (47, 26, D:4) the felid skeleton of Natasha (50, 15, D:4) a +0 spear (50, 22, D:4) a +0 rapier (54, 25, D:4) an adder skeleton (60, 19, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Daeczim's Weapon Emporium a +0 spear (30 gold) a +3 falchion of flaming (224 gold) a +0 flail (35 gold) the +7 sling of Responsibility {antimagic, Bane rF++ Dex+7} (787 gold) Bane: It inflicts you with a random bane when you equip it. rF++: It greatly protects you from fire. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +0 flail (35 gold) 5 darts of disjunction (45 gold) a +0 hand axe (30 gold) a +0 club (5 gold) (7, 27, D:5) a +0 scale mail (9, 27, D:5) a +0 dagger (10, 16, D:5) a +0 ring mail a +0 flail an orc skeleton (12, 33, D:5) a quokka skeleton (20, 17, D:5) a +0 leather armour (22, 34, D:5) a +0 shortbow (26, 8, D:5) an adder skeleton (28, 0, D:5) a +0 leather armour (28, 27, D:5) a +0 ring mail (28, 31, D:5) a +0 ring mail (35, 3, D:5) a +0 whip a +0 leather armour (35, 26, D:5) a +0 war axe a +0 ring mail (40, 16, D:5) a +0 hand axe a +0 ring mail (44, 0, D:5) a +0 leather armour (54, 7, D:5) a +0 orcbow (55, 27, D:5) 4 large rocks (57, 25, D:5) a +0 robe a +0 dagger a +0 falchion an orc skeleton (59, 26, D:5) a +0 leather armour a +0 mace (62, 32, D:5) a human corpse (skeletalised by now) (62, 33, D:5) a +0 spear Level 6 of the Dungeon (12, -49, D:6) a black bear corpse (skeletalised by now) (12, -18, D:6) a +0 orcbow a +0 club a +0 leather armour a centaur corpse (skeletalised by now) (17, -16, D:6) a +0 hand axe a +0 leather armour (18, -37, D:6) a +0 ring mail a +0 club an orc skeleton (18, -17, D:6) a +0 club a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -16, D:6) a +0 flail a +0 scale mail (19, -34, D:6) a +0 chain mail a +0 dagger (20, -41, D:6) a +0 chain mail a +0 dagger a +0 club an orc skeleton an orc skeleton (24, -30, D:6) a +0 orcbow a centaur skeleton (25, -31, D:6) a +0 hand axe (31, -3, D:6) a +0 halberd (32, -48, D:6) a medusa talisman (33, -19, D:6) a +0 spear (33, -17, D:6) a +0 halberd a gnoll skeleton (33, -16, D:6) a +0 leather armour a +0 hand axe a +0 hand axe an orc skeleton (33, -15, D:6) a +0 robe a +0 dagger an orc skeleton an iguana skeleton (35, -22, D:6) a +0 club an orc skeleton (39, -20, D:6) a +0 halberd of flaming (unseen) (62, -14, D:6) a +0 scale mail (63, -35, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (1, 13, D:7) a +0 leather armour (7, -2, D:7) a +0 leather armour a +0 flail an orc skeleton (9, 5, D:7) a +0 dagger (9, 16, D:7) a +0 spear a +0 scale mail a +0 shortbow a centaur corpse (skeletalised by now) (9, 18, D:7) a +0 falchion (13, 17, D:7) a +0 flail (15, 0, D:7) 4 large rocks (20, 0, D:7) a parchment of Soul Splinter (21, 1, D:7) a +0 mace (24, 26, D:7) a +0 rapier (25, 3, D:7) a +0 ring mail (36, 30, D:7) a +0 whip (42, 28, D:7) a +0 trident (45, 28, D:7) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, 40, D:7) a +0 leather armour a +1 whip of electrocution (50, 39, D:7) a +0 halberd a gnoll skeleton (54, 21, D:7) an electric eel corpse (skeletalised by now) Level 8 of the Dungeon (11, -2, D:8) a +0 flail a +0 hand axe (29, 23, D:8) a +0 club a gnoll skeleton (30, 19, D:8) a +0 leather armour (32, 25, D:8) a steam dragon skeleton (33, 0, D:8) a +0 whip a +0 whip a gnoll skeleton (33, 27, D:8) a +0 leather armour a +0 hand axe an orc skeleton (35, 0, D:8) a +0 halberd a gnoll skeleton (35, 6, D:8) a +0 halberd a gnoll skeleton (36, 6, D:8) a +0 ring mail a +0 spear a gnoll skeleton (39, 1, D:8) a +0 quarterstaff (39, 32, D:8) a +0 buckler a +0 ring mail a troll skeleton (49, 0, D:8) a +3 war axe Level 9 of the Dungeon (0, 0, D:9) a wolf corpse (skeletalised by now) (0, 1, D:9) a -1 heavy halberd a +2 animal skin a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (1, -6, D:9) a parchment of Summon Ice Beast (6, 17, D:9) a +0 cloak (12, 13, D:9) a lupine talisman (14, -6, D:9) a +0 dagger (14, 1, D:9) a +0 whip (21, 12, D:9) a +0 orcbow (21, 32, D:9) a +0 ring mail (23, -8, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (23, 3, D:9) 3 stones a +0 dagger (25, -8, D:9) a yak corpse (skeletalised by now) (25, -4, D:9) a +0 club a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (25, -3, D:9) 5 stones (25, -2, D:9) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (25, 1, D:9) a +0 short sword a kobold skeleton (26, -4, D:9) a +0 whip a +0 troll leather armour a kobold corpse (skeletalised by now) a troll corpse (skeletalised by now) (29, 18, D:9) a +0 dagger a +0 robe (33, 24, D:9) a +0 spear (42, 7, D:9) a howler monkey corpse (skeletalised by now) (42, 8, D:9) a howler monkey corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Furagopi's Jewellery Emporium a +6 ring of dexterity (unknown) (648 gold) a +6 ring of strength (unknown) (648 gold) a +6 ring of dexterity (unknown) (648 gold) a +6 ring of strength (unknown) (648 gold) an amulet of reflection (unknown) (540 gold) a +6 ring of dexterity (unknown) (648 gold) an amulet of reflection (unknown) (540 gold) a +4 ring of protection (unknown) (648 gold) (9, -2, D:10) a +0 robe (9, 7, D:10) a parchment of Hailstorm (15, 30, D:10) a +0 leather armour (18, 6, D:10) a +0 orcbow a centaur skeleton (22, -11, D:10) a yak corpse (skeletalised by now) (29, 1, D:10) a yak skeleton (35, 43, D:10) a +0 great sword a +0 robe a +3 flail a +0 robe (36, 42, D:10) a +0 robe (36, 43, D:10) a +0 hand axe a +0 robe (41, 4, D:10) a +0 robe (41, 38, D:10) a +0 trident a +0 robe (48, 43, D:10) a +0 battleaxe a +0 robe (51, -8, D:10) a +0 chain mail (52, 8, D:10) a water moccasin skeleton (53, 8, D:10) a water moccasin skeleton (53, 10, D:10) a wyvern skeleton (54, 7, D:10) a water moccasin skeleton (54, 20, D:10) a +2 partisan of protection a +0 chain mail (56, 8, D:10) a +0 battleaxe (56, 14, D:10) a troll skeleton (56, 38, D:10) a +4 battleaxe a +0 robe (57, 33, D:10) a +0 war axe a +0 robe a +0 short sword a +0 robe (57, 34, D:10) a +0 mace a +0 robe (61, 39, D:10) a +0 dagger Level 11 of the Dungeon (35, 38, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (36, 38, D:11) a +0 giant spiked club a +0 giant club (40, 36, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a medusa talisman (5, 2, D:12) 4 poisoned darts (9, 3, D:12) a medusa talisman (10, 3, D:12) a +0 plate armour (20, -34, D:12) a +0 rapier (20, -20, D:12) 10 gold pieces (20, -16, D:12) 24 gold pieces (21, -15, D:12) 20 gold pieces (24, -21, D:12) a +1 pair of gloves (24, -13, D:12) a +0 hand axe a +0 hand axe a +0 leather armour (25, -13, D:12) a howler monkey corpse (skeletalised by now) (27, -12, D:12) a +0 mace a +0 plate armour (28, -12, D:12) a +0 club an orc corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a potion of moonshine (4, -20, D:14) a +0 troll leather armour a troll corpse (skeletalised by now) (14, -21, D:14) a +0 robe (25, -22, D:14) a +0 robe Level 15 of the Dungeon (1, 1, D:15) a shapeshifter corpse (7, 2, D:15) a +0 ring mail (10, 1, D:15) a scroll of enchant armour (15, -31, D:15) a book of Frost (48, -2, D:15) a +0 ring mail (55, -5, D:15) a +0 dagger the Ecumenical Temple