Dungeon Crawl Stone Soup version 0.34-a0-1086-g12d9f381c8 (webtiles) character file. Game seed: 6048809266714023875 177 Marronie the Trooper (level 5, 43/43 HPs) Began as a Demonspawn Monk on Nov 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:12 (216 turns). Marronie the Trooper (Demonspawn Monk) Turns: 216, Time: 00:01:13 Health: 43/43 AC: 4 Str: 12 XL: 5 Next: 31% Magic: 5/5 EV: 11 Int: 10 God: Gold: 24 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1, foul shadow 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 3 boomerangs (quivered) Armour b - a +0 cloak (worn) c - an orb of light (worn) e - a +0 leather armour (worn) Scrolls w - a scroll of enchant weapon Skills: * Level 4.8 Fighting + Level 3.9 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11774 Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) You are shadowed, sometimes releasing foul flame when damaged in melee. Message History Reactivating autopickup. Sigmund misses you. You barely miss Sigmund. Sigmund is heavily wounded. You hit Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. You closely miss Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. You hit Sigmund. Sigmund is heavily wounded. Sigmund casts a spell. Sigmund flickers and vanishes for a moment. You hit Sigmund but do no damage. Sigmund is heavily wounded. Sigmund screams, "Don't try to resist!" Sigmund hits you but does no damage. You slash Sigmund! Sigmund is almost dead. Sigmund closely misses you. You hit Sigmund. You kill Sigmund! Training target 3.0 for Dodging reached! Training target 1.0 for Stealth reached! Your Fighting skill increases to level 4! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your body darkens with foul flame. You have reached level 5! Your demonic ancestry asserts itself... Your body becomes darker with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .?..... ##..... ................ .......#..#....# ................. ......#....#....# .................# ......#......#...# . . #......@).....^# .# P..........##...###..# .......#......##....# .....#.#####....!# P....#...........# P.........#....$....# ......#.#.........#... ..... #.##<#......# ## ..... #........⌠..# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An adder (D:2) A ribbon worm (D:2) 2 hobgoblins 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A kobold (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 161 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 161 | D:2 | Reached XP level 2. HP: 21/24 MP: 2/2 187 | D:2 | Noticed Sigmund 215 | D:2 | Killed Sigmund 216 | D:2 | Reached skill level 4 in Fighting 216 | D:2 | Reached skill level 1 in Stealth 216 | D:2 | Reached XP level 3. HP: 32/32 MP: 3/3 216 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 216 | D:2 | Reached XP level 4. HP: 38/38 MP: 4/4 216 | D:2 | Gained mutation: You are shadowed, sometimes releasing foul | flame when damaged in melee. [demonic ancestry] 216 | D:2 | Reached XP level 5. HP: 43/43 MP: 5/5 216 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, ebering_ecumenical_altar_box, chequers_hall_statues_corner_a D:2: layout_rooms, serial_shops, nicolae_shop_peninsula, solitary_fountain, minmay_misc_feat_more_columns, kennysheep_boxes, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.8 Long Blades | 3 | 3.9 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 43 | || 43 Melee: Falchion | 43 | || 43 Throw: Boomerang | 18 | || 18 Drink: Ambrosia | 1 | || 1 Read: Identify | 1 | || 1 Armour: Robe | 10 | || 10 Leather armour | 16 | || 16 Dodge: Dodged | 27 | || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 225 | 212 | 13 | 0 | 45 | 2 | 112.5 | Dungeon | 225 | 212 | 13 | 0 | 45 | 2 | 112.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 147 daAuts D:2: 78 daAuts