Marronie Level 1 of the Dungeon (11, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -14, D:1) a ball python corpse (skeletalised by now) (14, -14, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -3, D:2) a jackal corpse (skeletalised by now) (9, -6, D:2) a jackal corpse (skeletalised by now) (16, -7, D:2) a hobgoblin corpse (skeletalised by now) (23, 22, D:2) a frilled lizard corpse (skeletalised by now) (24, 20, D:2) a +0 robe (29, 7, D:2) a +0 club (34, 2, D:2) a +0 robe Level 3 of the Dungeon (2, -3, D:3) a quokka corpse (skeletalised by now) (4, 5, D:3) a +0 falchion (20, 3, D:3) a jackal skeleton a jackal skeleton (21, 3, D:3) a ball python skeleton (27, -11, D:3) a +0 dagger a +0 sling a goblin skeleton (31, 8, D:3) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (32, 8, D:3) a +0 ring mail a +0 hand axe a +0 dagger a +0 ring mail a +0 hand axe 3 stones a +0 short sword an orc skeleton a kobold skeleton (33, 10, D:3) a jackal corpse (34, 22, D:3) a +0 falchion (38, 22, D:3) a +0 flail (39, -3, D:3) a +0 robe (40, 8, D:3) a jackal corpse (40, 22, D:3) a +0 short sword Level 4 of the Dungeon (5, 13, D:4) a potion of curing