Dungeon Crawl Stone Soup version 0.34-a0-1086-g12d9f381c8 (webtiles) character file. Game seed: 4133276857951015374 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 5, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:49 (263 turns). Marronie the Trooper (Demonspawn Monk) Turns: 263, Time: 00:00:50 Health: 24/24 AC: 9 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +1 rapier (protect) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: under a protective aura, glowing A: demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 rapier of protection (weapon) Missiles d - 3 boomerangs (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of immolation {unknown} Potions d - 2 potions of haste {unknown} f - a potion of heal wounds {unknown} j - a potion of curing {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 75% 3 Summon Ice Beast Ice/Summ 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17733 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You can't go down here! The ball python hisses angrily. You hit the ball python. Your weapon exudes an aura of protection. You kill the ball python! No target in view! There is a stone staircase leading down here. You climb downwards. Found a scroll labelled UKHOLLITEH and 12 gold pieces. There is a stone staircase leading up here. The helpless bat fails to defend itself. You hit the bat. Your weapon exudes an aura of protection. You kill the bat! No target in view! You now have 12 gold pieces. c - a scroll labelled UKHOLLITEH A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! You puncture the frilled lizard! Your weapon exudes an aura of protection. You kill the frilled lizard! No target in view! j - a fuming coppery potion You open the door. There is an open door here. Found a stone staircase leading up. Found 3 boomerangs. A rat and a jelly come into view. The rat squeaks loudly. You see here 3 boomerangs. d - 3 boomerangs You puncture the rat! Your weapon exudes an aura of protection. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##..# #.#.## .#<..## #.....# ##...######## ##.........##### #.#####.......# #.# #.#.###.### #+# #.#.....@.# #.#####.#.# #.. ...#.# ### #.###.# #.. .# ... J# ###. .# # .# You could see a jelly. Vanquished Creatures A ribbon worm (D:2) A hobgoblin (D:2) A ball python (D:2) A bat (D:3) 2 frilled lizards 2 kobolds (D:2) A rat (D:3) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 260 | D:3 | Noticed a jelly 263 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 263 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 263 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic D:2: layout_basic D:3: layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 21 Melee: Falchion || 17 Rapier || 4 Drink: Ambrosia || 1 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 266 | 241 | 25 | 0 | 139 | 3 | 88.7 | Dungeon | 266 | 241 | 25 | 0 | 139 | 3 | 88.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 172 daAuts D:3: 85 daAuts D:1: 8 daAuts